Jump to content
  • Advertisement
Sign in to follow this  
TwigCruncher

Any Ideas for puzzles in a 2D platformer?

This topic is 504 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement

Depends on what kind of objects you have in your game. How about a puzzle that requires a player to jump on platforms in a certain sequence in order to unlock a path or raise/lower another platform?

Share this post


Link to post
Share on other sites

Buttons that the player can jump on to move puzzle pieces around seem like an ideal platformer puzzle interface, if you can put them in a place where there aren't any enemies.  Puzzles where a button or lever makes more than one piece rotate are a classic puzzle type, easy to find examples of.

Share this post


Link to post
Share on other sites

 Does anybody have any good ideas for puzzles in a 2D platform jumper?

 

 

some kind of see-saw catapult fulcrum&lever   with you jumping on one end (to toss) or pushing something on the end from a higher level and possibly the things that get launched might pile so you have to launch several to fill the gap or load a second catapult to reach the final target.

 

an escalating set of more intricate combinations multiple

 

also different forces throw different distances  (the arc path)

possibly fired to break a hole in a wall or kill something deadly (or trigger whatever required to advance)

 

maybe you bring the lever/plank with you and select which fulcrum to use

 

physics like YOU getting on the catapult and triggering something to fall and propel YOU

lots of possibilities for such kinetic puzzles

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!