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Okey Dokey

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About the Game

I wanted to learn game development through re-making of some of my favorite games...

... and boom, Okey Dokey was born.

 

My second game is inspired by the popular 'Okay?' by Philipp Stollenmayer, and I wholeheartedly believe I've put value in it.

 

I added few new types of figures (mechanics) like portals:

[attachment=35078:Screenshot_720x1280_46.png]

and shielded figures:

[attachment=35077:Screenshot_720x1280_45.png]

... and I already have 2 new ready for future updates.

 

The goal in the game is to clear the board with one swipe, where each swipe launches a ball that interacts with the figures on board.

 

I hope you like it:

Playstore Link

Kongregate Link

 

About Me

I am a Marketing student from Macedonia and last year I decided I want to change that.

I started learning development in early 2016, and it was soon enough when I decided I want to stick to game development.

 

Now I am expanding my knowledge through the re-making of some of my favorite games.

I worked alone on my 2 projects, and now I've teamed up with a 3D modeler for my next idea.

 

Feedback Points

Please, if you have the time, let me know what you think of the:

  • level design
  • level balance
  • game features
  • sound FX

 

 

 

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