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Programming game inspired by Zachtronics games: Mind-Machine Interface

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Hi! I hope to get some feedback for this hardcore programming puzzle game I developed : Mind-Machine Interface: graphics, bugs, difficulty, anything you want to talk about. Also, I wanted to gather some help to greenlight this game I made inspired by great Zachtronics games (like TIs-100) and Human Resource Machine. Vote if you think it is good enough!

 

Mind-Machine Interface is a programming puzzle game where you use blocks and circuit segments on a matrix to buil a program that manipulates pixels and numbers. Puzzles are hard, open ended and focus on very different ideas: Bouncing ball, sequence sorters, path finding algorithms, etc.

Videos, images, demo:

 

Game Page, demo and videos

 

http://images.akamai.steamusercontent.com/ugc/91599028249154104/677707A99F9F04BBCC7D3AA923DD46E466A9F632/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black

 

http://images.akamai.steamusercontent.com/ugc/91599028249154665/127F0FB3C224720697D93E2BAD4AF31A2910752E/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black

 

http://images.akamai.steamusercontent.com/ugc/91599028249154906/82085C76AC8455FFC4BE0321B62B9A2D20EC0D6D/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black

 

http://images.akamai.steamusercontent.com/ugc/91599028249062970/FD4E1504651777D2C6039E48DA4E9C1C19F60A38/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to%3D%2A%2C%2A%7C637%3A358&background-color=black

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I didn't play the demo, but the videos on the steam page look pretty solid.

If I had any feedback at this point, it would be to revise some of the writing on the steam page - maybe get someone with some marketing experience to do it.  Some of the tone of the text on the steam page comes off an sort of oddly informal/unprofessional.  A sentence like "I just need to learn how to implement the steam functions into the code." isn't something you want to put on a store page, for example.  Or putting smiley faces at the end of sentences. 

I'll try to come back and play the demo later when I have time.

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