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Programming game inspired by Zachtronics games: Mind-Machine Interface

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Hi! I hope to get some feedback for this hardcore programming puzzle game I developed : Mind-Machine Interface: graphics, bugs, difficulty, anything you want to talk about. Also, I wanted to gather some help to greenlight this game I made inspired by great Zachtronics games (like TIs-100) and Human Resource Machine. Vote if you think it is good enough!


Mind-Machine Interface is a programming puzzle game where you use blocks and circuit segments on a matrix to buil a program that manipulates pixels and numbers. Puzzles are hard, open ended and focus on very different ideas: Bouncing ball, sequence sorters, path finding algorithms, etc.

Videos, images, demo:


Game Page, demo and videos









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I didn't play the demo, but the videos on the steam page look pretty solid.

If I had any feedback at this point, it would be to revise some of the writing on the steam page - maybe get someone with some marketing experience to do it.  Some of the tone of the text on the steam page comes off an sort of oddly informal/unprofessional.  A sentence like "I just need to learn how to implement the steam functions into the code." isn't something you want to put on a store page, for example.  Or putting smiley faces at the end of sentences. 

I'll try to come back and play the demo later when I have time.

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