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Hello to everybody!
It's Unreal Vision, an independent team of Developers that has been working for more than 5 years in Gaming Field. At present we are developing a very ambitious project: Toygeddon.
Toygeddon is an online Battle Arena Racing (R.O.B.A) inspired by several more popular MOBA , with the addition of mechanical racing fun.
It tells the story of some toys that live in an old and dismissed Shopping Mall, that is going to be to demolished. To face this situation, a group of toys decides to look for a new home, but has to cope with other groups that do not agree with this idea.
Capture the battery
The group of toys that would like to find a new home (the Fugitives) has to face those who don 't want any change  ( The Apathetic) and to fight for batteries conquest, the only source of livelihood of vehicles driven by toys.
Fight for batteries, the only source of power for your vehicle. Collect and bring them to your base while keepeng away your opponents!
Finally escaped by the old shop, the Fugitives discover that on the other side of the park, a new Shopping Centre called Promised Land Mall, is under construction.
To reach it, they will have to transport their supply of batteries through the park, fighting against a group of toys that live like Marauders , after having been abandoned by their owners in the park.
The ?Fugitives head to a new shopping centre called "Promised Land Mall". To reach it, they will have to transport their supply of batteries through a park infested by Marauders: toys that have been abandoned by their owners. Defend you precious cargo and make your way to the new home!
King of the Mall
The new Shopping Centre is not warm and cozy as they hoped, and it's already inhabited by sparking-new toys (Promised Land Army) who are not willing to share their space with the old toys. The Fugitives begin a new fight, this time to conquer their own place on the shelf of the shop.
The new shopping centre is already inhabited by brand-new toys (Promised Land Army) who are not willing to share their space with the "old newcomers". Conquer the most control points on the field and defend them with you team. Earn your own place on the shelves of the shop!
Within the 3 game modes, every single toy has a unique look, and can be customized with many options, while vehicles are divided into 3 main categories , with different characteristics regarding speed, life and weapons capabilities that , cross- referenced by power up and skills of the chosen toy enable the creation of several strategies to adapt to the evolution of the game.
The Game will be beta launched on Greenlight (https://steamcommunity.com/sharedfiles/filedetails/?id=863980998) and will include 2 Maps, 3 Vehicles, and 4 Puppets.
On our social, facebook (https://www.facebook.com/toygeddon/), twitter (http://twitter.com/toygeddon?lang=en) and Youtube(https://www.youtube.com/channel/UClQNkoceCof_0oATMI5lViw) ) you can find more pictures and video gameplay that show the potentials of Toygeddon!
We are always looking for opinions and evaluations; 
any comment, doubt or question will be welcomed!

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Any chance of public demos? Style and polish are good, but I'd be happy to see improvements to the current squishy controls, unstable collision handling and hostile level design.

Edited by LorenzoGatti

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