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Anybody using Animate CC to create 2D content for games (Unity in my case)?

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I'm a programmer making his efforts to get a bit into art. I have basic drawing and animation knoledge that think is enough to have some simple games rolling.

I have used several programs to create contect for unity like aseprite (pixel art), photoshop, spine, etc... but these last days I discovered Animate CC (aka old Flash) and it seems to be a really nice tool. The ability to animate + create vector graphics in the same program really attracts me.

The thing is, is anyone using Animate CC in his workflow? Is it easy to import assets into unity? I imagine I won't be able to import the svg animation but I think it is possible to build a sprite sheet from it and import it into unity.

Could anyone please explain a bit how you use it with Unity or on the other hand why you don't like it to be used with unity?

Thanks in advance.

Edited by HexDump

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