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Blog about developing a game for DOS in 2017

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Hey everyone, for almost a year now I've have been developing a brand new adventure game for the "obsolete" MS-DOS platform and I've decided to share my experiences and the things I've learned in the process. The game is called Chuck Jones: Space Cop of the Future and if you're interested in learning about retro programming, extreme optimization, assembly code or adventure games you might wanna check it out.
https://chuckjonesdevblog.wordpress.com/ Edited by ic0de

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