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Deferred Rendering Pipeline - tipps/suggestions

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Hi guys,

I'm trying to make my pipeline work correctly for all elements. Some stuff like environment cubemaps, temporal AA and screen space reflections depend on previous data and sometimes wasn't working correctly.

For example, when ssr uses the tone mapped image from the last frame it will not integrate well into a pre-tonemapped composition.

So I've made this graph to show the set up of the pipeline and make sure i have it all done properly now.

Any suggestions? Tips?



What i use after some consideration and help

aBEiQcD.png Edited by kosmonaut

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