One thing that I want to do for my game is animate the drawing/writing of text, to give the visual effect of my game's title being hand drawn, sort of. I'm not 100% sure how I would approach this. If you need to know what I'm talking about from a visual example, check out this stackoverflow question as it gives a great example on what I'm trying to do (Javascript): http://stackoverflow.com/questions/29911143/how-can-i-animate-the-drawing-of-text-on-a-web-page
So, what I am trying to do is achieve this using your run of the mill 3D API (in this case, OpenGL ES). One idea that I came up with would be to animate it using splines running along a texture somehow. Adobe Illustrator does this. To be frank, it's not the OpenGL side I can't figure out, but the overall implementation or where to begin. I already have spline code for my game as splines are heavily used in my title's art style already. After a while of googling, I haven't found any one else document how they have achieved this, as I know it has been done before.
The implementation doesn't have to be perfect, as I can improve it later on as needed. Any ideas? Thanks.
Shogun.