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Does anyone who used Recast/Detour before know how to do hierachical pathfinding

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Does anyone who is currently using this library know how to do hierarchical pathfinding
in polys/triangles....

I just have another library which does hierarchical pathfinding... But I don't want to
have 2 of them which is redundant, if recast can handle it, I just forget what I am having right now.

I have asked the author, Mikko, but I think he is too busy to answer me right now...

Edited by lucky6969b

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