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IDirect3DDevice9::ColorFill is not compiling

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Hi, i am using DX9.

i try to colorfill a surface, only the compiler dont comiles ColorFill, it dont exists.

In the documentation it does exist.

device->ColorFill( surface , &rect , 0 );

 

I already included D3D9.h and D3D9.lib, why the compiler dont recognize it ?

thanks in advance

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Hi, i already found it,

i had included D3DX9.h

not D3D9.h

now i included both and it compiles, only it still dont work, maybe i make another topic for that.

 

It is weird, the device was working, only a function of the device not.

thanks for the reply

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