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jwaldenmusic

Sound Design/Music Demo - what do you guys think? Critique is welcome.

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Hey guys, just starting up my new project this month for composition/sound design for video games

Was curious if I could get some feedback on this demo.

Both the soundtrack and sound design was redone with no reference to the source material.

https://www.youtube.com/watch?v=xIaURNfXguQ

You can also listen to the song on it's own here: https://soundcloud.com/user-253917174/a-world-of-magic

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Overall, I liked your demo! There are a few notes I have for you to consider: 

- the note bend up sample from your guitar synth is distracting because it's always delivered in the same way. And it happens quite a bit. I realize you're trying to make the guitar patch sound more realistic by using this but it actually detracting instead of enhancing. 

- I felt the ceiling/floor being closed up at 1:05 could be much larger. More menacing. At least in my opinion. 

- The lightning spell feels too dark. It feels like it lacks power compared to the other spells. I want more high end crackle of the electricity arcing.

- The gore sound at 1:43 blends in too much with the lightning spell sound so it's hard to really hear what's going on there. 

- I really like the ice and the dart/projectile sounds! And the fire works well too. So does the wind/push back sound. 

- The ice spell at 2:47 needs to be larger and have more impact. 

- On the music front, I felt the voice pad(s) started to get too loud in the mix around 1:47. It could be that the music comes up in volume here too. It just felt like it was stepping on the sound design some. 

Overall, a really nice job! I've done these kinds of sound replacement videos so I know how much work goes into doing something like this. Thanks so much for sharing! 

Nate

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Thanks Nate! Comments were very helpful :)

Will be sure to pay more attention to those details.

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Overall, I liked your demo! There are a few notes I have for you to consider: 

- the note bend up sample from your guitar synth is distracting because it's always delivered in the same way. And it happens quite a bit. I realize you're trying to make the guitar patch sound more realistic by using this but it actually detracting instead of enhancing. 

- I felt the ceiling/floor being closed up at 1:05 could be much larger. More menacing. At least in my opinion. 

- The lightning spell feels too dark. It feels like it lacks power compared to the other spells. I want more high end crackle of the electricity arcing.

- The gore sound at 1:43 blends in too much with the lightning spell sound so it's hard to really hear what's going on there. 

- I really like the ice and the dart/projectile sounds! And the fire works well too. So does the wind/push back sound. 

- The ice spell at 2:47 needs to be larger and have more impact. 

- On the music front, I felt the voice pad(s) started to get too loud in the mix around 1:47. It could be that the music comes up in volume here too. It just felt like it was stepping on the sound design some. 

Overall, a really nice job! I've done these kinds of sound replacement videos so I know how much work goes into doing something like this. Thanks so much for sharing! 

Nate

 

I have uploaded a revised version here: https://www.youtube.com/watch?v=tq4jUptQqfs&feature=youtu.be

Curious to hear what you think of the changes

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