Sign in to follow this  

Fmod\Unity music integration

Recommended Posts

I am still fighting with integration using FMOD in UNITY simple-smile.png
I have 2 scenes in Unity: “a” and “b”. There is different music in each scene. I would like to fade out music “a” while i jump to scene “b”

There are trigger colliders that are changing my scenes. I am trying with parameters but i dont know if thats good idea.

Any clues how to make it work?


This video shows that in one scene trigger zones works fine but when i change scenes i dont know what to do

Edited by mbmusicpl

Share this post

Link to post
Share on other sites

If the 2 pieces of music exist in separate scenes then you can't really cross-fade between them easily. Your choices look like this:

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this