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Fmod\Unity music integration

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I am still fighting with integration using FMOD in UNITY simple-smile.png
I have 2 scenes in Unity: “a” and “b”. There is different music in each scene. I would like to fade out music “a” while i jump to scene “b”

There are trigger colliders that are changing my scenes. I am trying with parameters but i dont know if thats good idea.

Any clues how to make it work?



This video shows that in one scene trigger zones works fine but when i change scenes i dont know what to do

Edited by mbmusicpl

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If the 2 pieces of music exist in separate scenes then you can't really cross-fade between them easily. Your choices look like this:

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