Sign in to follow this  
Skyboyfly

How can I optimize materials with tillable material mask

Recommended Posts

Hi, the chair that comes with Unreal 4 in the starter content is your reference for this.

Here is the link to the Unreal doc: https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/HowTo/Masking/

You also need to know how to use instance materials: https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/MaterialInstances/

This is the Unreal tutorial on it: https://www.youtube.com/watch?v=srUSDU1u0og

 

The rest is the same as you do in Substance or Photoshop, you know blending, adding, multiplying, etc.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this