• Advertisement
Sign in to follow this  

Finding projection transform

Recommended Posts

I have the following problem.  Suppose I have a 3D triangle in world coordinates, and I know their corresponding projected image coordinates.  Is it possible to find the view and projection transform?  

The image points are actually found by feature point detection algorithm, which is why I do not know the view/proj matrices.  But I want to project more 3D points, which is why I need to solve/approximate the view/projection matrices.  

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Advertisement