Jump to content
  • Advertisement
Sign in to follow this  
Lucas_Cage

Am I cheating myself?

This topic is 428 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello GameDev Community,

I am new to game development and after much deliberation I have come to the conclusion that Unity3d is a good platform to educate myself on game development (I am using the book level up first edition).  As a student in college I took a 2 semesters of C++ and in my profession I regularly work with the C-Language.  As a hobbyist I have worked with C# on a fairly regular basis because I enjoy coding in it.  

I have looked at the unity engine and worked with through some of its tutorials.  I know I will stick with Unity at least until I am able to complete some non-trivial application using the software.  My question is should I backtrack to something more rudimentary after I have completed this goal.  I have considered C++ and SFML. SDL or even going level deeper and working with Orge3d.  Am I missing out on a rich experience by taking what I perceive to be the path of least resistance?

-Power Man 

Share this post


Link to post
Share on other sites
Advertisement
In addition to what Josh said, Unity isn't necessarily just for getting off the ground. You can continue using it to make complete, successful, professional-quality games - though this is all dependent on you, just like with any software.

The 'path of least resistance' in Unity just means you will get to all of the other complexities sooner. There are always really hard problems that you'll need to solve, regardless of the path you take. :)

Share this post


Link to post
Share on other sites

C# is perfectly fine. You can start with one language and learn others later. I started out programming in BASIC. Now I write games for a living in C++. So don't worry.

Share this post


Link to post
Share on other sites

If your primary interest is making games then Unity is very capable. If you start to develop interest in lower-level work then there's nothing preventing you from looking in to that as well.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!