Hello dear readers!
I would like to know where you save on your games on what operating system and why.
In a perfect world, I dream from games saving their save-games in their own location (assuming they are not only a bare exe without folder). Nonetheless, since Windows Vista, Microsoft seems to dream of the C:\Users\User\Saved Games\, which is not used by any of my games at least.
Therefore, why do games on Windows even bother writing to anything but within the game's own folder? Are there any possible permission-problems in Windows?
Personally, I find the Documents-folder a bit odd, I really dislike when I see applications cluttering their content into this folder. Some games even put Screenshots in it, without putting them in a folder first. This bothers me a lot as it rejects even the slightest will of structure. Documents seemed to evolved into a "just smash your files here"-path for every application.
Now, when I look at Android, everything seems to be a bit stricter. As far as I know, every application is only allowed to access its very own assigned spot, is this right? Unless permissions is given.
I'm not so experienced with Linux, but I guess it replaces OS-calls with a simple ~ character, which will be converted to /home/user/. Though it seems to be polite to write to ~/.config/and keep everything clean. Assuming one adds a folder for their own game too.
Now, I totally lack MacOS experience or even iOS, I can't comment on that.
But generally spoken, what keeps games from simply writing save-files to the actual location of the game? Are writing permissions a problem on Windows? Even if these are a problem, why aren't games simply trying this as a first try and if that fails, just go to an established location (as %appdata% or documents)?
Is this just a simplicity way of dealing with this?