New town, loot, inn, trade and dialogs!
New screenshots of the game process.
A new character, equipment, the creation of objects from ingredients, use of items in inventory.
We are preparing for a demo version in the coming months.
More screenshots in our group https://www.facebook.com/tothecapital/
Added particles, working on the first cave that will be present in the demo.
Our website http://tothecapital.com
A new video demonstrating an early version of the combat system is already here!
In total, the game will have about 60 abilities in four classes. For example, Ralph will be able to shower all enemies with arrows, and Luis will go into a rage by increasing his own damage, but losing some of his defense points.
Also, any player will be able to choose one of the three available difficulty levels. Fans of the plot and grind will be satisfied.
We are also working on a color palette about which we will write next week.
Thank you for watching the news!
To The Capital 2 on Facebook: https://www.facebook.com/tothecapital
We worked on the color palette. Made our game more contrast.
We continue to work on the combat system. Also changed the inventory window.
I attach a few screenshots of progress. Not all icons have been replaced yet and everything can change cardinally to the release :
Hello! We have completed work on the storyline. Now I'm creating locations. I think work on them will take from 40 to 60 days.
Many thanks that follow our progress!