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hisid98

Laptop for Game Development

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Hi, I'm going to start college soon and I need to buy a laptop. I will be learning game development so I will be using Unity and Unreal, I wasn't sure what laptop to buy.
I know that Unity doesn't need a dedicated GPU because I have used Unity, but I don't know about Unreal. Also, I might be using Maya or Blender in between. 
I have my eye on the Dell XPS 15.
These are the specs I will be going for  i7 Quad core processor, GTX 1050 4GB VRAM, 16 GB RAM and a SSD. I don't prefer laptops with a number pad or too big a screen.

Please help me out here and thanks in advance.
I apologise if I broke any rule because I'm new to this forum.

 

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That sounds like it should be fine.

I have an MSI GT72 with an i7, GTX 970 3GB, 32 GB RAM, and an SSD.  I run Unreal, 3ds Max, Mudbox, Sunstance Designer/Painter, Photoshop, Davinci Resolve, and others with no problems at all. Occasionally have 2 or 3 of those programs running at once over 2 monitors.  And my laptop is almost 2 years old now.

You might want to also have a desktop available if you do a lot of rendering in Maya or Blender.

Edited by JediEwok

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You should check with your college/classes to see if they have anything in particular they recommend or expect students to have.

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For the list of programs mentioned, nearly any machine in the last few years is fine.  (There are some truly terrible machines, but those are easily spotted with low memory or low-end processors.)

The specs you listed should last you for probably 5+ years.  After a half-decade you won't be playing the hottest games released in 2023, but you should still be able to use mainstream development tools and mainstream products.

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I would go for a big harddrive along with your SSD. Just because unreal, unity, maya and such visual studio, Windows, updates take a lot of place.

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I would recommend a MacBook Pro honestly. I used to be a diehard PC guy until my company bought me a MBP to use for development. Construction quality is excellent and OSX is a really good platform for setting up a dev environment. And once you've worked on a retina screen all day long you'll become a snob like me who looks down on measly 72dpi screens.

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