I'm Andy from StriX Interactive and we are
LOOKING FOR A LEVEL DESIGNER
to join us on this incredible adventure of developing Blood Oath. Open world fantasy 3rd person RPG in the style of The Witcher.
We plan to launch a Kickstarter campaign by the end of the year. So it's not a paid job yet.
We need someone capable of making terrain according to the world map that we have and over all level design. We have a great team and want YOU to be a part of it.
Contact us on our facebook page https://www.facebook.com/StriXInteractive/
By Java Nigga
We are JN Studios, we are looking for people to work with us in our project.
JN Studios is a 2 people amateur studio. we have like 1 year making games, but this is our first professional project to show it to the public. We are a programmer guy(Me) and a 3d modeller.
About the game:
Strategist Sniper is a RPG/FPS game, yes RPG and fps :v you awake in the middle of the unknown and a small voice tells you that you have to go through the world killing other snipers to get out of there. the mechanics of the game are based on the basic controls of games like League of Legends and in FPS games like Counter Strike.
What we are looking for?
actually we are looking for another c# programmer, a musician and an artist(for game illustrations for the marketing of the game).
when the game is in a stable alpha phase we will create a campaign in Idiegogo to obtain money to finance the game. each of the project participants will receive a percentage depending on the work done.
How to apply?
just send us a email with a portfolio and in what you can help our team - email@example.com
I made this 3d handdrawn game in a few hours today, have fun
you can get it off my webpage, but i recommend to get it off glorioustrainwrecks, if you dont like mediafire
my webpage - sites.google.com/site/c3ksoft/games/rgmhell
scroll down for the latest games, the game should be down there soon
Hello! I am building the main scene in Unity for a 3D cards game. My goal is creating "card slots" to place the different cards from a deck and use it as "buttons". The image below represents somehow what I want to develop. I have been reading and I think that I have to generate a canvas and place in my scene the slots where I want to place the cards, but I am not sure about it. Also, to use the cards, I don't know if setting buttons is the best option (maybe I should use images instead).
All recommendations and tips are welcome
Hi! We are looking for a unity 3D developer to join our small "beginners" team. We are 3 artists (illustration, concept and 3D modeling), 2 designers and 1 programmer (me). We are developing an online video game that we have already designed. Our goal is to create a small studio and build up this game to take it to video game events around Europe and try to find publishers. Also we want to learn step by step how to develop games, so, is better if you don't have a huge experience in developing
For more information, or any question, you can send us an email to firstname.lastname@example.org