I'm developing a game inspired by World of Warcraft PvP
— It's not an MMORPG, you don't need to level up and gear up your characters
— Many different rated and casual gamemodes: duels, 2v2 and 3v3 arenas, battlegrounds, deathmatches
— Built-in voice and matchmaking without a party (if you don't want to push serious rating)
— Non-targeting combat system
Sign up for beta here: https://goo.gl/forms/IYSAQtiRXQVY2B192
3v3 with bots:
More videos coming soon!
We are a team of 14 developers developing multiple mid scope games both are over halfway complete. We polish all of our games and focus on quality.
We are a small team, everyone currently on the team and future teammates must be interested in game development as a whole and not just one role, being a small indie company it is very important that you can wear a few hats and not just one. Everyone on our team is a game dev.
3d Artist (hand painting a huge plus)
entry level Software engineer with reasonable skills in c# / shaders.
^ requirement for all positions: A true love of game development and to be very self motivated.
We are a very active team, you must be too.
If interested or for more information add me on skype: nicholas.boucher4
Atlas Sentry art style: (art complete)(code complete)
Rat n Gat art style: In Devlopment
We have developed a mobile game and everything is ready from tested builds, trailers, setting up of stores (iOS and Android) etc but we are confused in terms of whether there can be any legal complications. Game designing, development etc everything is done by us. The publication company role was to set the marketing platform for this game.
Now this publication company is delaying the release month after month and the latest date which is proposed by them is January next year.
We are thinking of self publishing but we are worried whether there can be any legal complications showing these profiles.
What are the best possible ways for us to publish this game?