Hi guys, we are developing a game called BiteOff! based on Zombies topic. BiteOff! is based on a game strategy mechanics, free to play, where the player has a bunch of zombies and he can distribute them along the map landscape to be able to bite and transform all humans into each level. Humans are controlled by artificial intelligence and they differ each other on capabilities based on different weapons that give them three different levels of aggressiveness to defend against the zombies. The zombies are also presented in three types and they are differentiated by their attack, speed, strength and resistance abilities. Through different achievements, (time to eat all humans, score, among others) the player can access four extra skills that can enhance your attack in real time on next levels as power-ups.
We are launching a crowdfunding campaign in kickico and we need some helps please visit us on the crowdfunding page https://www.kickico.com/es/campaigns/17824/biteoff-the-videogame
Hi guys, check out our new game about sticks. Feedback welcome!
Download on Google Play: https://play.google.com/store/apps/details?id=com.cyberpony.Stickman.RacerRoadDraw
Download on Appstore: https://itunes.apple.com/app/id1334280717
Stickman Racer Road Draw is a sequel to the legendary game of survival, where to make incredible tricks, driving different transport and getting into different crash! The game is made in the best traditions of simulator games with ragdoll physics elements. Make incredible jumps and tricks and destroy the enemy! Your task is make the finish alive or dead!
What is Heroes and Legends? Well, it is meant to be the most advanced RPG to date, exceeding Skyrim, and as immersive as Baldur's Gate. This game will push the envelope of modern PC's requiring more modern technology, 16GB min RAM, 4GB min Video, Advanced in Game Kinematics, Actual Fluid physics, the works. I have been in programming for over 25 years. I have studied 3D computer graphics since the early days of WinG before it was DirectX. What am I offering? A team and partnership. Everyone who comes on board will receive royalties and be part of the company as I move it from a Sole Proprietorship to Corporation.
Sky is the limit on this. All the project goals are meant to be a stepping stone in to the companies ultimate focus which is Military Combat Simulations. I need your help though. Right now, I am in content creation. I have over 600 textures needing normal maps, ambient occlusion, specular and displacement. I have a very advanced 3D model with rig that is almost complete. The rig uses actual anatomy and bone sizes of the human body. As I close the completion of this advanced work in the rigging, I still have to create high def detail, clothes, animations and I must add on to the rig for various humanoid types.
The project is split in to modular pieces so that elements can be sold on Unreal store, converted to Unity and sold. So there will be money making in process. So, if your looking to become part of a permanent team with good project management, a very experienced developer, and be part of a developing company, then please, reply or send a message. I have received only 1 reply since I began making this effort and I can't do this alone. Game development is a team sport. No response, well, then this will never see completion.
Here is who I need:
HTML, Java EE 7, HTML, PHP, Linux Web Developers
3D Modelers and Animators
2D Concept and Interface Artists
Sound and Music Composers
Unreal and C++ Programmers
What you need:
Vision, Creativity and Dedication
Enclosed is the blender file of the High Polygon Human Rig. This rig will allow for every type of human interaction you can imagine, right down to breathing. Using advanced IK plugins, and motion graphics, the level of character interaction and realism will be unlike anything experienced in games, right down to a punch molding flesh on the face. This is not complete, but the rig is almost there. My work, solely.
By William Edmeades
Hey guys and girls, Have you ever found yourself trying to apply for a job to be a game developer or a game artist? Maybe a sound engineer or a script writer? Only to not even get an interview due to lack of ‘experience’, teamwork projects or released game titles you have worked on? I have for sure. The game industry is hard and competitive to get into for someone new, especially when you might have a full time job or even have to support a family. So I have come up with an idea and I wanted to throw something out there to see if people could be interested in such an idea. What if you could be part of a virtual game development company? A place where you can work on projects with a team of people from the internet, soon to be known as your colleagues, which could be from anywhere in the world all working at your own pace when you have time to do as little or as much as you want. The idea is we can create the power of a company and release titles together. Not only do you then have a released game title you have worked on under your resume, but also work experience, team work skills, and the power of helping each other and learning from each other. My dream idea is to create a solid place for people to join a party and develop ideas and create games and level up it experience points. As far as money is concerned, the games would either be released for free or any money would go towards charity, it’s not about making money, it’s about building a career or justness having fun building games and socialising with like minded people. I want to make something amazing, I think it would benefit me, and I think others who are serious would benefit greatly too. I await your critasism on the ‘prototype’ idea, I just wanted to see how many people would be interested in such a concept. And if you are very much into the idea, let’s make it happen. Thanks, Will. www.feelingterrible.com
By BEGAWO Studio
We are young BEGAWO studio, looking for talented enthusiasts for creation a technical demo of an interesting and promising game project with UE4. Fantasy Action RPG with a third person view, with a big open world and an exciting storyline. We have a lot of interesting ideas that we want to realize and together with us you can become a part of something great.
-Programmers, blueprints scriptwriters (knowledge of C ++ is a plus);
-3D artists (characters, props , environment.);
- Animators and VFX artists.
At the current stage of creating a demo, work is unpaid and charged with pure enthusiasm, in your free time. After finishing tech demo and begging of stage of full development you will be able to switch to work under contract, with the ability to work remotely.
If you are interested to take a part in the project, feel free to contact us.
For more details: