Hello everyone, I am working on a game idea and since I am still in the process of learning C# and the features available in unity I was hoping some of you might be able to offer me a little insight on things in general for getting started.
I guess the basic components of what I'm wanting to create would be a Multi-levels management/city builder/rpg.
The goal is to provide a framework for players to interact with, build in and affect the world both from a 3rd person action RPG as well as a zoomed out 4x style view (This would be something unlocked through gameplay)
As for my questions go I was wondering if anyone had resources that could help me learn. I've been on youtube as well as enrolled in an online course for basic unity and C# and will continue those but if anyone has any words of advice, a place that has good information and tutorials etc.
Thanks for your time.
SCAN. DRILL. SURVIVE. ISOLATED Release in May 1st 2018 https://store.steampowered.com/app/805950/Isolated/ A game by Jérémie Bertrand Music & Sound Design by Pierrick Querolle *** Our solar system has been invaded by strangers. For the purpose of a possible negotiation, a team of astronauts is sent to the moon. Alas, they are shot before even arriving on the scene. Only one astronaut survives the crash and his only goal will be to go home... GAMEPLAY Shoot enemy ships to avoid being invaded. Be precise in your movements, because it's better to lose a bit of life at the top than to lose it all at the bottom. Take out your drill to destroy the stones in your path. Validate your identity to cross the different laboratories. Reach the flag before losing your three lives. And all that... at the same time! Will you be able to go home? If the answer is yes, how long will it take?
I'm a formally trained composer (doctorate from Michigan State) who writes what most people would call avant-garde concert music. I love weird abstract projects, and I would like to work with somebody making a weird, abstract, artsy game.
You can find more about me and my music on my site. I have worked with acoustic and electronic sounds, including some procedurally generated and interactive computer music.
In particular, I would like to work on a project that lets me use Fmod to prepare an adaptive score for a game built on Unity or Unreal. I've been a music professor and would like to get experience working in this medium so that I can be a better mentor for my students. Send me a DM or email <email@example.com> if you would like to discuss working on a project together.
By Old Mohave Games Studio
Bitcoin Survival! An 1-bit graphics charming game made in 5 days for the 2018's Crypto Game Jam. It's a Roguelike Clicker Game in which you must mine bitcoins to buy and upgrade itens in order to survive as long as you can! All assets original made by me. Come play. And, please, share and rate. Any suggestions for the game are welcome too. (ALSO REPORT ME ANY BUGS FOUND)
DEVLOG. V. 0.2
- The game has been extensively polished. Many bugs have been fixed and many features have been added to the game. The difficulty has been balanced once again. Maybe I still have to update some things in the tutorial, but that's easy and I will be doing this in the next days. Hope you enjoy the game at this actual stage. It's almost like a new game.
- It's mobile compatible!
IF YOU LIKED THE GAME, PLEASE DON'T FORGET TO SHARE AND RATE IT! That would help me a lot.
This is an adult psychedelic fighting game with spirits of the natural elements.
Choose your character to represent an anthropomorphic version of the different elements.
Earth, fire, air, water and more. There are 28 Archelemental spirits to unlock.
Take on challenges to earn more goodies such as sexy content, story modes and even make your own Archelemental to play and to share it with others.
Download here :