Game School Online™ Announces Winter Enrollment Open Through December
Los Angeles, CA - December 2017
Free Winter Term Enrollment!
Free Winter Enrollment:
Game School Online™, the first and only free online game development school of its kind, has opened enrollment for the winter term, which begins in January of 2018. GSO™ currently offers curricula in environment art and lighting for games, focusing specifically on Unreal Engine 4. GSO™ will be adding two new courses for the winter term, “Advanced Lighting Concepts with Unreal Engine 4” and “Advanced Hard Surface Modeling.”
December Free Workshop:
In addition to winter enrollment, GSO™ will have a free online workshop, “Animating For Games and Movies”, with Veara Suon, Senior Animator at Double Negative. Veara has worked in the AAA games industry, working on franchises like Destiny and Bioshock. Veara also works in the film industry, having worked for famed studios like Weta, ILM, and Sony, contributing to films like Pacific Rim 2, Spiderman, and Avengers. In this month’s free GSO™ workshop, Veara will be discussing topics such as:
Sharing techniques on how he animates for games and film
Advice on how students can get a job in games or film
Advice on how working professionals can switch from games to film, and vice versa
The workshop will last for an hour, with allocated time for Q & A from the audience. The workshop will take place on December 14 at 8pm PST. As usual, our monthly workshops are absolutely free and anyone is welcomed to join us. To RSVP, please visit our Facebook page here: https://www.facebook.com/events/139461393377301/?active_tab=about
Scholars Available For Mentoring!
Scholars are our mentors, working industry professionals currently working on your favorite games and franchises- here to help you learn to be a professional game dev, with one on one live private sessions. Our current lineup of scholars includes:
Brian Yam - Director of Visual Development @ Section Studios
Olaf Piesche - Senior Engineer @ Epic Games
Kevin DeBolt - World Artist @ 343 Industries
Rosie Katz - Senior Game Designer @ EA, Visceral, Sledgehammer Games
Leo Gonzalez - Senior Artist @ Certain Affinity
Brandon Pham - Lead Environment Artist
We believe that education should be free for everyone! Come join us at Game School Online™ and see what the future of game development education looks like today! For more information about Game School Online™, available courses, scholars, and events, please visit http://gameschoolonline.com/
About Game School Online™ (GSO™)
Game School Online™ is the first ever, completely free game development training program. GSO™ was founded by veteran developers working in the AAA games and entertainment industries. Featuring courses authored by working industry professionals, students are able to learn production techniques and workflows used to ship some of the biggest IPs and AAA franchises. Industry pros known as “scholars”, work with students providing private live sessions to help you become “industry” ready. All courses are available for free, no trials or demos- it’s completely free for anyone that wants to learn how to become a skilled game developer. For more information, please visit our website: http://gameschoolonline.com/
Game School Online™ and GSO™ are registered trademarks Game School Online, LLC. All other brand names, product names or trademarks belong to their respective holders.
Game School Online, LLC.
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Released "Effekseer 1.30," which is a visual effect creation tool that can produce explosions and hit effectsBy Effekseer
Effekseer Project develops "Effekseer," which is visual software for creating open source games; on November 1, I released "Effekseer 1.3," which is the latest major version release. With Effekseer, you can easily create various visual effects simply by specifying different parameters.
Effekseer is a tool to create various visual effects used in games and others. You can create various visual effects such as explosion, light emission, and particles. Effekseer's effect creation tool works only on Windows. However, the created visual effects can be viewed on Mac OS X, Linux, iOS, Android, and other environments using plugins runtime / plugins such as DirectX, OpenGL, and Unity.
Effekseer 1.3 is an updated version of Effekseer 1.2 released in June 2016.
This update contains the following changes:
-Addition of a file viewer that makes it easy to manage effect files;
-Improvements in UI such as adding icons for easy understanding of editing status;
-Addition of a function to read FBX as a 3D model file;
-Addition of parameters for easier control of the effects.
In addition to Unity, I have added plugins / libraries to UnrealEngine 4 and Cocos2d-x.
This makes it possible to play effects in most major development environments.Besides that, more than 70 new sample effects have been added and many bugs have been fixed.
Effekseer 1.3 is available on the project website.
The license for the software is the MIT license.
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While not typical GameDev.net news material, we felt GamerGate has had enough of an impact on the games industry and on indie developers that it's worth sharing.
Zoe Quinn is the indie game developer at the center of GamerGate, and now her story is coming out in her own words through her book Crash Override: How Gamergate (Nearly) Destroyed My Life, and How We Can Win the Fight Against Online Hate. The book was published last week and is now a #1 Best Seller.
Crash Override tells the story of GamerGate, which started as a hate campaign directed at her but ended up turning into an attack on women and race.
Polygon has posted a review of the book, which we recommend viewing if you're interested in learning more. You can get to the review here.
From the Polygon review:
You can also purchase the book from Amazon by clicking here.
Disclosure: Links to the book on Amazon are GameDev.net affiliate links. You are supporting GameDev.net if you purchase the book through these links.
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Humble Bundle has announced the Unreal Engine & Unity 5 Humble Book Bundle. Pay what you want and support charity for $783 worth of DRM-free, digital books. The deal ends in 2 weeks and includes the items below:
Building an RPG with Unreal 4.x Unreal Engine Game Development Cookbook Learning Unreal Engine Game Development Getting Started with Unity 5 Mapt Subscription (30 days) $8
Unreal Engine 4 Game Development Essentials Unity 5 for Beginners (videos) 3D Game Design with Unreal Engine 4 and Blender Blueprints Visual Scripting for Unreal Engine Unity 5.x Game Development Blueprints Unity 5.x Animation Cookbook Unity 5.x Game AI Programming Cookbook $15
Unreal Engine 4.X By Example Unreal Engine 4 Scripting with C++ Cookbook Unity 5.x By Example Learning C# by Developing Games with Unity 5.x Unity 5.x Cookbook Unity Virtual Reality Projects Building an Unreal RTS Game: The Basics (videos) Learn more at the bundle page by clicking here.
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John Romero, one of the original developers of Doom, is heading to Kajaani in Finland to speak at the Northern Game Summit in October.
The Northern Game Summit (NGS) is a game conference and an annual networking event for the game development trade and associated industries. The event is held in the middle of Finland’s woodland, in the city of Kajaani on October 5th and 6th 2017. Kajaani is located 550 kilometres north from the capital of Finland, Helsinki.
The NGS's 500+ attendees can engage each other in an easy-going and intimate environment across three parts of the event – The Business Mixer, Bonus Stage Party, and the NGS 2017 itself. The event has six different tracks: Design, Production, Art, Audio, Business and Tech.
Speakers from all around the world have enlisted for NGS: John Romero from the US (Industry veteran), Adam Harrington from the US (voice actor, famous from Tales from Monkey Island and Wolf Among Us), Patrick Rose from Germany (Business and Product Analyst at Bandai Namco Entertainment Europe), Eevi Korhonen from Finland (Game Designer at Remedy Entertainment) and Timo Heinäpurola from Finland (Senior Engineer at Reforged Studios).
This year’s panel discussion is about game psychology and how does games and gaming have an influence on the human mind.
The Business Mixer is a pre-party of the Northern Game Summit. Game developers and others can mix’n’match there on October 4th before the conference. The Bonus Stage Party is an official after-party of the Northern Game Summit. It will have great people, Marioke, food, open bar and a small number of exhibitors. The party will be arranged in the evening of October 5th.
NGS main sponsors this year are Critical Force, Fingersoft and Supercell.
More detailed information about everything related to the Northern Game Summit can be found at http://www.northerngamesummit.org. Early Bird tickets are available through the website.
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