I am Anthony Febres, a music composer focused mainly on electronic and experimental tracks. I try to compose music that tells a story rather than a genre.
This is a sample of my work. I'd immensely appreciate any feedback on it!
I am a musician/composer looking for work. I love music and games so its easy to put the two together. I have worked on a couple different projects, one a side scroller, the other a 2D horror rpg. My Soundcloud has music from when I first started to now. I am pretty much willing and ready to work on any type of game. I want to begin making a name for myself and figured this is a great place to start.
---> Soundcloud Link <---
Hello, my name is Remi and I am a Music Composer, Classical Pianist, Drummer and Sound engineer.
I have a passion for mixing Old School Sounds with Modern Sounds (for example 8bit with an Orchestra and a Hip Hop Beat).
Have a look at my SoundCloud :
I am looking for a team to join on a new game.
I know how to use Wwise (middleware to implement sound in Video Games), and am currently learning integration through Unity.
I hope you enjoy listening to my tracks and thank you for reading this post!
Feel free to contact me.
Hi, my name is Alex Mars from sound design studio AK Audio.
I am making sounds for the very interesting game that is a tower defense style. The game is about a fantasy world with magical creatures such as Golems, Gryphons, zombies, yetis and so on. I need to create an attack, spawn, and death sound for each creature. Most of the time I needed to record sounds with my voice. My voice mostly suits the sound for a gnome or an elf but not really for a huge angry creature. Yet every character sound is used with my processed voice.
Another example of using Dehumaniser when making sound design for character called Wyvern.
Hope you liked this tutorial. Please let me know if you have any questions.