Yeah i see the benefit from switching:) But ive built hundreds of functions around this engine so im hasitant to make the jump. If i do i will probably go for unity instead.
Sprite-based fonts messed up after move to new computer
If i run the game exe with compatibility mode for windows 7 ticked the error is no longer present! Yay!
Any way to set up visual studio 2013 so it launched the compiled exe (both for debug and release builds) in this compatibility mode (win 7)?
To clearify; it works when launched from the file explorer after right-clicking and ticking the win 7 mode, I want this when running the exe from "within" visual studio 2013.
Thanks for your help
Erik
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