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Drogrant

Student looking for people to work and learn together

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Hello everyone. I'm a master's student in HE Physics that have always loved the idea of making games as a hobby. During my bachelor's degree I studied C++ and Python and then I studied more programming in my spare time. The last 2 years I've done some stuff with Unity and UE4 and lately I spent some time working with Godot and learning pathfinding. The thing is that I've never started a serious project so I'm completely unexperienced about working in a team and I'm sure that I lack a lot of knowledge but I'm eager to learn everything that i need to.

Currently I'm finishing my thesis and have more free time so i would like to move a step forward by working with someone, gain experience and learn from each other. I would like to start with something simple and then increase the complexity of what we do as we have more practice. Also I'm willing to share all I know with someone that is new and wishes to start in this field. 

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Hello, I'm an 2d artist student!
I have a little of experience in making games, game development theory, music in games and other stuff like that.

I would like to change e-mails with you.

My e-mail: tartarugagenios@gmail.com

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On 6/30/2017 at 4:34 PM, Kuruen said:

My e-mail:

 

1 hour ago, Cordell said:

email me

Never share your email over a forum!

Gamedev.net has a message system that is more private.

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Is there still a room? I've just started Unity, I am very interested in making games. I am experienced in C#, C++, and Python. Let me know if I can join!

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Hi, I am currently looking for help with a 3d reality sim mmorpg that involves outer space, game money to real money, and businesses. you can get a job in game hourly. If we can make it good enough, it can be a second reality. Thats what im going for. Please contact me at truelovewithheather@gmail.com if you want to collab

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I don't know where you got the idea that game money to real money could ever feasibly be possible or profitable, but it isn't. This isn't slaggin' GGO.

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