My third alpha is out and I would love some feedback.
You play as one (or two in co-op) survivor that must travel the land and survive the infected hordes, looners and bandits. You stop in locations but are always pressed as the hordes will start pouring in. Collect resources (food, fuel, medical supplies and ammo) and weapons and head for the goal!
Hold Spacebar to see help and controls.
Always quickly switch to a melee weapon if running out of ammo
Loot everything if you have time to loot, including cartrunks
Choose locations that have the loot you need (such as gas station for fuel)
Try to avoid running out of fuel or having your car break down. Walking is dangerous!
Download (50 MB, works with windows only, you DON'T need dropbox to download): Damnation road (beta 2)
Some additions are:
1. Roadblocks. Both the raiders and the military will block your path and you need to clear them before continuing.
2. You can now actually complete the campaign. At the end there is a final large fight!
3. Saving. You can quit and continue later. On death however, the single-slot save file is reset! (perma-death)
4. Lots of balancing! And more flamethrowers:)
Hey there! My name is Cpaws and I compose music, sound effects and overall sound design for video games and film. I'm looking to work on a horror game mainly for fun and as an addition to my portfolio. I've used Unity & Wwise before for audio implementation.
If you're interested in working together, don't hesitate to contact me at firstname.lastname@example.org
Here's a few demo reels of my past projects:
Here's some snippets of some quick game music I've composed: https://soundcloud.com/cpawsmusic/sets/cpaws-video-game-film-music
Here's my portfolio/website: https://CpawsMusic.com/