rx570 in chrome beta

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2 comments, last by Kylotan 6 years, 9 months ago

Hi all,

EDIT: Thanks @Kylotan for moving to the lounge. :-)

Assuming folks here would have more familiarity than on SO.  I recently purchased an AMD/ASUS/RX570 bundle and I'm running Chrome Beta.  It works but my frame rate is slow, <5pfs.  FF works fine.  I formerly found some things to try, but completely different system/problem.

Google chokes on anything I put in related to rx570 and considering I was lucky to get one, I wonder if anyone here has seen similar issues and been able to track down some settings or knew what to try to get chrome over it's foolishness?  A link/resources?

 

I updated drivers.

 

Looking forward to getting into webgl.

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Everything is not "ok"... :-(

 

Graphics Feature Status

  • Canvas: Software only, hardware acceleration unavailable
  • CheckerImaging: Disabled
  • Flash: Software only, hardware acceleration unavailable
  • Flash Stage3D: Software only, hardware acceleration unavailable
  • Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
  • Compositing: Software only, hardware acceleration unavailable
  • Multiple Raster Threads: Enabled
  • Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  • Rasterization: Software only, hardware acceleration unavailable
  • Video Decode: Software only, hardware acceleration unavailable
  • Video Encode: Software only, hardware acceleration unavailable
  • WebGL: Hardware accelerated but at reduced performance
  • WebGL2: Unavailable

Driver Bug Workarounds

  • clear_uniforms_before_first_program_use
  • decode_encode_srgb_for_generatemipmap
  • disable_discard_framebuffer
  • disable_dxgi_zero_copy_video
  • disable_framebuffer_cmaa
  • exit_on_context_lost
  • force_cube_complete
  • scalarize_vec_and_mat_constructor_args
  • texsubimage_faster_than_teximage

Problems Detected

Version Information

Data exported 6/27/2017, 10:33:40 AM Chrome version Chrome/60.0.3112.40 Operating system Windows NT 10.0.15063 Software rendering list version 13.7 Driver bug list version 10.91 ANGLE commit id f1ca5288afea 2D graphics backend Skia/60 bb20c118c615565e31f1bd0bff0f6c9387f3d0cf- Command Line "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --enable-features=WebAssembly --flag-switches-end

Driver Information

Initialization time 123 In-process GPU false Passthrough Command Decoder false Supports overlays false Sandboxed true GPU0 VENDOR = 0x1002, DEVICE= 0x67df Optimus false Optimus false AMD switchable false Desktop compositing Aero Glass Diagonal Monitor Size of \\.\DISPLAY1 23.7" Driver vendor Google Inc. Driver version 3.3.0.2 Driver date 2017/04/07 Pixel shader version 3.0 Vertex shader version 3.0 Max. MSAA samples 4 Machine model name   Machine model version   GL_VENDOR Google Inc. GL_RENDERER Google SwiftShader GL_VERSION OpenGL ES 2.0 SwiftShader GL_EXTENSIONS   Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent Window system binding vendor Google Inc. (adapter LUID: 0000000000009195) Window system binding version 1.4 (ANGLE 2.1.0.f1ca5288afea) Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture_nv12 EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_create_context_robust_resource_initialization Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 3

Compositor Information

Tile Update Mode One-copy Partial Raster Enabled

GpuMemoryBuffers Status

ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only

Diagnostics

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Log Messages

  • GpuProcessHostUIShim: The GPU process crashed!
  • GpuProcessHostUIShim: The GPU process crashed!
  • GpuProcessHostUIShim: The GPU process crashed!
  • GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

Moving to the Lounge as this isn't a development topic.

This topic is closed to new replies.

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