Jump to content
  • Advertisement
ForgedInteractive

Looking for a Programmer and Level Designer

This topic is 367 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Who We Are

We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and there are plenty of opportunities and work for new interested programmers. With this project, our development platform is Unity 5.5.2 and C# as our behavioral language. Since this project is our first release, the game itself is a smaller project though progress is moving quickly. We are looking to finalize the current project and get started on future projects in the near future and are expanding our team to do so.

 

Who We Are Looking For:

  • Programmer
  • Level Designer

 

About the Game

Ours is the tale of two siblings, thrown into a world of chaos. Living in the shadow of their parents' heroic deeds and their Uncle's colorful military career, Finn and Atia are about to become the next force to shape our world. How will you rise through the ranks of Hereilla and what will be your legacy? Once defeated your enemies turn coat and join you in your adventures. Players can enjoy a range of troops and abilities based on their gameplay style which become more important as maps introduce more challenging terrain, enemies and bosses. Strong orc knights, dangerous shamans, and even a dragon are out on the prowl. Knowing when to fight and when to run, and how to manage your army is essential. Your actions alone decide the fate of this world.

 

Previous Work by Team

Although we are working towards our first game as Forged Interactive, our team members themselves have worked on titles including and not limited to:

  • Final Fantasy Kingsglaive
  • FIFA 2017
  • Xcom 2
  • Civilization

 

What do we expect?

  • Reference work or portfolio. Examples what have you already done and what projects you have worked on academic or otherwise.
  • The ability to commit to the project on a regular basis. If you are going on a two-week trip, we don't mind, but it would be good if you could commit 10+ hours to the project each week.
  • Willingness to work with a royalty based compensation model, you will be paid when the game launches.
  • Openness to learning new tools and techniques


 

What can we offer?

  • Continuous support and availability from our side.
  • You have the ability to give design input, and creative say in the development of the game.
  • Shown in credits on websites, in-game and more.

Insight and contacts from within the Industry.

 

Contact

If you are interested in knowing more or joining, please email or PM us on Skype. A member of our management team will reply to you within 48 hours.

 

E-mail: Recruitment@ForgedInteractive.com

Skype: ForgedInteractive

 

Regards,

David, Colin and Joseph

 

Follow us on:

Facebook: https://www.facebook.com/ForgedInteractive/

Twitter: @ForgedInteract

Youtube: https://www.youtube.com/channel/UCpK3zhq5ToOeDpdI0Eik-Ug?view_as=subscriber

Reddit: www.reddit.com/user/Forged_Interactive

ForgedInteractive_Official_Logo-copy.gif

Edited by ForgedInteractive

Share this post


Link to post
Share on other sites
Advertisement

Are you still looking for a C# / Unity Developer ? Im a Junior / student level and interested on the project.

Edited by GazzyDev

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!