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    • By davemacdo
      I'm a formally trained composer (doctorate from Michigan State) who writes what most people would call avant-garde concert music. I love weird abstract projects, and I would like to work with somebody making a weird, abstract, artsy game. 
      You can find more about me and my music on my site. I have worked with acoustic and electronic sounds, including some algorithmic and interactive computer music. 
      In particular, I would like to work on a project that lets me use Fmod to prepare an adaptive score for a game built on Unity or Unreal. I've been a music professor and would like to get experience working in this medium so that I can be a better mentor for my students. Send me a DM or email <davidjohnmacdonald@gmail.com> if you would like to discuss working on a project together. 
    • By 51mon
      Hey
      I'm dealing with ribbons following the shape of multiple spline segments. It's straightforward to compute the direction at any point along the spline. However the ribbon also got a flat shape and I'm struggling with finding a way to compute the angle of the ribbon in the plane perpendicular to the direction.
      To illustrate what I mean here's a piece of code that almost worked:
      float3x3 rotMtxFromSpline; rotMtxFromSpline[1] = normalize(splineDir); rotMtxFromSpline[0] = normalize(cross(float3(1, 0, 0), rotMtxFromSpline[1])); rotMtxFromSpline[2] = cross(rotMtxFromSpline[0], rotMtxFromSpline[1]); // Rotate rotMtxFromSpline[0] in the rotMtxFromSpline[0]-rotMtxFromSpline[2]-plane to align with float3(0, 0, 1) dir rotMtxFromSpline[0] = normalize(dot(rotMtxFromSpline[0], float3(0, 0, 1)) * rotMtxFromSpline[0] + dot(rotMtxFromSpline[2], float3(0, 0, 1)) * rotMtxFromSpline[2]); rotMtxFromSpline[2] = cross(rotMtxFromSpline[0], rotMtxFromSpline[1]); The problem with this code is when the spline segment becomes perpendicular to (0,0,1)-dir as the orientation switch from one side to the other very easily.
      The approach above is kind of a global approach and I'm thinking if there's a way to append some info to each spline segment to remedy the issue.
      Anyhow I wanted to post this question in case anyone had a similar problem that they solved or maybe anyone know some web resource dealing with this issue?
       
      Thanks!
    • By Tuner_z

      Name: One Level: Stickman Jailbreak
      Price: Free
      Developer: RTU Studio
      Platform: Android
      Language: C# (Unity3D)
      Google Play: https://play.google.com/store/apps/details?id=com.RTU.OneLevel
       
      Hello!
      I want to show you my game! "One level: Stickman Jailbreak" is a puzzle game with unusual gameplay where you must help the character to escape from prison. You just need to take the key and get out alive. The game has only one level, and there are many ways to complete it. Not everything is as simple as it might seem at first glance, so there are clues in the game.
       
      Short description:
      Nobody escapes from here!
       
      Description:
      Tommy got into trouble again! Our hero is behind bars. But he's not going to stay in jail for a long time and he decides to escape. Tommy steals a key and gets out of the jail cell. But our friend doesn't go free: Tommy suddenly finds himself in the same room from which he just escaped! The conditions for escaping change every time. In order to go free Tommy will have to solve logical puzzles and you can help him in this!
      At first it will be easy, but the tension will increase, and the tasks will become more complicated with each level. You should use your brain for all 100%, but if your skill is not enough, you can use a hint or ask for help from friends!
      You can solve the puzzles alone or with your friends and spend time well!
       
      Features: 
      Features:
      - 48 unique levels;
      - the game is translated into 10 languages: English, French, German, Spanish, Italian, Portuguese, Russian, Japanese, Chinese, Korean;
      - the function of "help from friend";
      - hints;
      - instructions.
       
      Trailer:
       
      Screenshots:





       
    • By oranssi
      This is an adult psychedelic fighting game with spirits of the natural elements. 
      Choose your character to represent an anthropomorphic version of the different elements. 
      Earth, fire, air, water and more. There are 28 Archelemental spirits to unlock. 
      Take on challenges to earn more goodies such as sexy content, story modes and even make your own Archelemental to play and to share it with others.
      Download here :
      https://oranssi.itch.io/archelementals-of-eiss

      Trailer :
      https://www.youtube.com/watch?v=SmBNu_dPN_Y

    • By oranssi
      This is an adult psychedelic fighting game with spirits of the natural elements. 
      Choose your character to represent an anthropomorphic version of the different elements. 
      Earth, fire, air, water and more. There are 28 Archelemental spirits to unlock. 
      Take on challenges to earn more goodies such as sexy content, story modes and even make your own Archelemental to play and to share it with others.
      Download here :
      https://oranssi.itch.io/archelementals-of-eiss

      Trailer :
      https://www.youtube.com/watch?v=SmBNu_dPN_Y

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Farming/Village simulator hobby project

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Hello!

My name is Matt. I want to make a 3D farming/village simulator game, similar to Harvest Moon and Rune Factory series. I am looking for anyone with Unity/C# programming skills, and a 3D artist to develop the look and feel of the game. This is a hobby only game, so its not paid, but depending on the development of the project, I may try to push it onto steam. 

 

I am looking for committed team members that will enjoy working on this style of game. Experience playing these games is a plus. I want this to be a fun, productive development. I want our productivity schedule to be flexible, but I also want committed team members to crank out a fun product. Feel free to message me or reply to this post. Thanks!

 

Matt

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