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Need help testing my Unity Multiplayer game

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I have created a small game (34 mb) and need help seeing if it actually works over the internet. The IP that you will be connecting to is hardcoded in the game, so all you have to do is connect to my server when I have started it.


The game has some funny people running around and a chat system.


E-mail me here if interested and Ill send you the build:




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