Unity 2017.1 Released

Started by
1 comment, last by Nypyren 6 years, 9 months ago

Unity 2017.1 is now available for download.

As a major release, a ton of improvements and fixes have been included. Here's the rundown:

Timeline allows you to create cinematic content such as cutscenes and trailers, gameplay sequences, and more

 

Cinemachine is an advanced camera system allowing you to compose shots like a movie director, without code

 

Post-processing allows you to easily apply realistic features to scenes using film industry controls

 

Unity Teams includes a set of features that simplify the way creators work together, including Collaborate and Cloud Build

Live-Ops analytics introduces easier ways to understand users without having to redeploy

 

Improvements to Particle Systems and the Progressive Lightmapper

2017_1_blog_image-12.gif

Performance boosts with Deferred Rendering on iOS and NVIDIA VRWorks on PC

2017_1_blog_image-7.gif

 

Plenty more improvements and bug fixes are in the Unity 2017.1 release. Get the full details at the Unity blog announcement.

2017_1_blog_image-3.png


View full story

Admin for GameDev.net.

Advertisement

C# 6 and .Net 4.6

Good, GOOD.

This topic is closed to new replies.

Advertisement