So me and my co try to do a game.
It should be in unity couse my co do everything in this engine.
We got the rpg package from evila for inventor, but it only runs on pc right now.
I like to make a online store for guns in the game and a multiplayer open world that runs on pc, android, mobile, ps4, xbox one.
Somebody told me that you "only" need to program it like so and that its possible in every engine...
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And yes, this is no recruitment post.
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I just released my first game and would like to know if anyone wants to test it. This is the first attempt to produce a game. A total new world for me.
The link to test is here. https://play.google.com/store/apps/details?id=com.steamiegames.beatem
I hope you like and have fun. Any feedback will be appreciated.
Hello , i would like to showcase my first game project, a simple endless casual arcade game called Apples Mania : Apple Catcher. The game has simple goal , scoring as high as possible by collecting falling apples while the difficulty gradually increases. Different apples are worth different amount of points and there are also 2 power-ups to help you in your challenge.
The game took me about 2 months to complete and polish and i made everything except for the music tracks and some of the sound files. Made in unity and blender3d.
Would appreciate any kind of feedback.
Google Play Link
I'm using construct 2 physics I have a working bike with everything setup and I'm able to do frontflip and backflip by adding angular velocity to the bike
I want to increase score/ add points and display the "backflip / frontflip" text when the bike does it.
so please help me I want to know the logic and how it's done.
p.s. example about construct 2 is not necessary, just explain me how other games do it or anything else you have to share