• Advertisement
  • Popular Tags

  • Popular Now

  • Advertisement
  • Similar Content

    • By Ricardo3Ddev
      Hi guys!
      This is a independent game being produced by me and my brother. We’ve been working on it for about 6 months and we’ve already done a good part of the game. We hope to finalize and make it available on Steam by the end of this year.
      We are using Blender 3D and Gimp software for production.
       
      About the Game: Dongo Adventure will be a 3D platform style game, where the main character (Dongo) is a mouse that ventures through various scenarios (sewers, culverts, streets, electric grid, etc.) and faces several enemies along the way (cockroaches, mosquitoes, spiders, toxic gases, electrical wires, etc.). He carries a basket / backpack with cheeses that he uses to throw and defend himself from enemies, as well as being able to push objects that helps him to overcome obstacles. The ultimate goal will be a surprise!
       
      Now we are developing new scenarios and enemies. We hope to publish news soon...
      Game page on Steam: http://store.steampowered.com/app/811450/Dongo_Adventure/ - (Teaser UPDATED)
      Dongo Adventure - Indie Game Project (First Teaser) https://www.youtube.com/watch?v=X2nmxtkE0xk

      Thanks for following the project!
    • By Ty Typhoon
      So me and my co try to do a game.
      It should be in unity couse my co do everything in this engine.
       
      We got the rpg package from evila for inventor, but it only runs on pc right now.
       
      I like to make a online store for guns in the game and a multiplayer open world that runs on pc, android, mobile, ps4, xbox one. 
      Somebody told me that you "only" need to program it like so and that its possible in every engine...
       
      [recruitment wording deleted by moderator]
       
      And yes, this is no recruitment post.
      [recruitment wording deleted by moderator]]
       
      Also discord:
      Joerg Federmann Composing#2898
    • By Epicghost 505
      Hello,
      We are looking for people to be apart of a team, to help create a horror game we are looking for 3d modelers, coders, artist, animators, fx artist, level designers, and audio design, there will be a payment plan once release of game                                                                                                                                                                                                                                                                                              if your interested come join our discord                                                                                                                                                                                                                                                                         We hope to see you there
      https://discord.gg/6rcc6xr
      -Epicghost505
    • By wobbegong_
      I am taking an absolute beginner's game development course and we have just finished game jams in small groups. Our current assignment is to get feedback from people working in any aspect of game development. I would very much appreciate any feedback! The game is up on itchi.io (sound warning) https://wobbegong.itch.io/zombie-shooter It's essentially a very basic PvE.
      I also have some things I'm wondering about, but you don't necessarily have to answer these. 
      1. Do you have any tips on working with physics? My group wrestled a bit with Rigidbody physics not totally working the way we wanted to -- jumping ended up kind of floaty and inclines seem to mess up movement. Alternatively... how can I build terrains with depth that won't result in wonky physics?
      2. How can I keep up the level of challenge in an interesting way as the player progresses through the waves?
      3. What are some of your personal guidelines for creating title screens?
      Thank you very much in advance!
    • By Steamie Tilted
      Hi guys,
      I just released my first game and would like to know if anyone wants to test it. This is the first attempt to produce a game. A total new world for me.
      The link to test is here. https://play.google.com/store/apps/details?id=com.steamiegames.beatem
       
      I hope you like and have fun. Any feedback will be appreciated.
       
      Kind regards,
       
       
      Steamie & Tilted
       
       
  • Advertisement
  • Advertisement

Tome of Heroes - A real-time, player vs player mobile game

Recommended Posts

Hi there,

Through my research online I've read that this is the place to be if you want to share your game so here I am. I've always been passionate about fantasy mmo-like player versus player games and last year in October I decided to give it a try and build one of my own. Anything other than a mobile game would be too much work for one single person so that's what I set out to build. I'm going to try and keep it short:

Tome of Heroes is a real time player versus player game designed for mobile devices. It's set in a fantasy world in which you build a team of heroes around your strategy which you'll control while fighting in the arena versus other opponents from around the world. The game is easy enough for any gamer to pick up, however it also provides players with opportunities to outplay and be rewarded for their strategies and quick reactions.

Here are some narrated gameplay videos:

" rel="external nofollow">

" rel="external nofollow">

" rel="external nofollow">

I also started a Kickstarter campaign to try and lengthen the period of time I have available to continue working on it. There's a lot more information on the game there if you're curious. Here's the link to it: https://www.kickstarter.com/projects/1124274305/tome-of-heroes-mobile-realtime-pvp-game

Thanks in advance for taking the time to read my post and for any feedback!

Share this post


Link to post
Share on other sites
Advertisement