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Stone - A distribution platform that brings your game to the Chinese market!

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Hi developers,

This is Claire from Snail Games. Very excited to share with you this new distribution channel we created that allows foriegn developers to break into the Chinese gaming market -- Stone


Stone is a PC game distribution platform aiming to bring high-quality PC titles worldwide to local Chinese gamers. Since 6 months ago we created Stone, we have successfully imported a series of Ubisoft's titles as well as independent games. We expanded the globally popular title ARK: Survival Evolved into a growing franchise. We optimized it for users in Asia and it became an instant success. We have experience working with western games and understand Chinese gaming culture. And now we'd love to open this door to all you aspiring developer. 

On Stone, you can use a simple SDK integration to present your game, track your game performance and user behavior with our operation tools. Paired with Snail's extensive experience in game marketing and knowledge of the Chinese market, we will help you expand your presence in China. Through the partner weblink listed down below, you can submit your title for our review. If we think it is a profitable game that caters to Chinese gamers' likes, we will work with you to publish the game. We market each Stone game across all popular platform, including mainstream social media channels (Weibo, Wechat, QQ), news PR (all major game media), advertisement, forums and gamer community. Stone also has a built-in live streaming platform.


Link to Application Center: http://partner.iplaystone.com/en/index.html

We are still working on the English version home page, but if you are interested, you can download the Stone software and check out whats currently selling: http://www.iplaystone.com/cn/


Follow our social media for news and updates!

Twitter: https://twitter.com/iplaystone

Facebook: https://www.facebook.com/iplaystoneofficial/


Feel free to comment below or message me if you have any questions! :)

Edited by StoneGames

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