Is there a way I can get some experience programming for these and future consoles as a student?
How should I go about furthering my skills developing for consoles once I have access? What should I learn specific to these consoles (that I am not already learning from programming for PC)?
How different is programming for Xbox/Playstation from programming for PC?
Please take my sincerest apologies for a somewhat unrelated topic. However, I found my self recently in a dire need of a dedicated game physics discord server. The reason is I would really love being able to talk or chat with people who have some real experience in the field, such as people that I could find here for example, and unfortunately I really struggled to find one. So I started one myself. If you have any knowledge that you could share, anything at all, or you would like to learn something, or just chat about some related things, we would be happy to welcome you there. https://discord.gg/QF9wVwu
Hello all. This is my first post in the forums here.
I am currently an artist in the game industry. I have been working as an artist and/or art director for the past 12 years. I have been working in ue4 for the past several years and have become reasonably practiced at developing custom materials. My focus has shifted, quite a bit, from making art content to understanding the render pipe better. I recently purchased some books on directx and learned to develop basic shaders in hlsl. I am learning the math and physics as I go. As I learn, I am realizing that I have a real passion for this. My goal, initially, was to learn to be a shader programmer. However, as I learn more, I grow curious about what it would take to make a full transition into becoming a render engineer.
I am curious where to start. I am piecing this all together as I learn at the moment. I.e render pipe, math, syntax, etc. Should I instead learn this in some particular order or fashion? Is schooling necessary to be successful in this endeavor?
This is is basically a general inquisition. This could be a major career change for me and I am looking to get started the right way.
Any help is greatly appreciated.
Questions for women working in the video game industry:
1. What education you had before working in the video game industry?
2. Did you ever experience any sort of discrimination in the workplace?
3. What is/was your job role in the video game industry?
4. Why did you choose to work in the video game industry?
5. What challenges did you face in your job?
6. How many of your colleagues are women?
7. At school, did you have any spokesman from the video game industry or a workshop to expand your knowledge and views of that industry?
8. What can we do to encourage young girls to join the video game industry?
9. Was it hard getting a job in the video game industry?
10. In your opinion, what are the benefits of having more diversity in the workplace?