I'm trying to get into game development on linux, But i want an Unity/Unreal like environment to start out with, So i found out Unreal is build-able on linux, and i had a few problems but managed to mess with it enough to get it running, but all the material's are pink for some reason, i'd like advice on how and if i can fix the materials being all pink and super reflective looking, or if there's an alternative i could try similar to Unity/Unreal for linux.
We have released our game, "Dominari Tournament", to Early Access on Steam. It has been in development for 2.5 years. Gameplay reception is positive from all playtesters. One feedback we have received is that the battlefields surrounding artwork is too flat and needs to have more depth. We are seek to commission an artist to redo that specific piece of border art with a a futuristic tech/space look and feel. My artistic ability has reached it's limits and we need a professional for this task..such as yourself!
Here is a screenshot of our game play interface.
Below are a few screenshots of the STYLE of work we are looking for. Mechanical, with glows and other metallic artwork. Resolution is 1920x1080. Work would be specifically limited to the existing surrounding artwork, no gameplay graphic changes.
I am thinking about getting involved in IRC and don't know much about it. Someone mentioned FreeNode IRC and I thought is sounded cool. In your opinion what is the best way to get involved in it? Or, if there's something even better than that too. I still love gamedev.net!
Any recommendations would be great!
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