While going through a Game Design Document Template, I came across this heading - Core Game Loop & Core Mechanics Loop.
What's the difference? Can you provide some examples of an existing game? Suppose if I am including these topics in a Game Design Document, how should I explain it so that my team can understand?
Over ninety minutes of solemn gloom and Gothic epicness, with faint glimmers of hope shimmering here and there...
Hi, I just released the soundtrack to the new indie game Unworthy. I had fun making it and thought maybe some people around here would have fun listening to it!
**The game must be in the final stages of development and be close to release. Willing to do SFX or Music for free since Horror games heavily interest me.**
Hey there! My name is Cpaws and I compose music, sound effects and overall sound design for video games and film. I've worked on numerous games and I'm looking to specifically pick up a Horror game.
If you're interested in working together, don't hesitate to contact me at email@example.com
Here's a few demo reels of my past projects:
Game Music I've Composed: https://soundcloud.com/cpawsmusic/sets/cpaws-video-game-film-music
I'm a 3D artist with basically no music knowledge at all. I do love musics like some video games and films have. I have a Yamaha DGX-205 which wasn't used by anyone for a decade and I don't know why but this January I started to learn how to play some of the musics I like. I didn't know how to start and I ended up with trying to learn Trine Dragon Graveyard. It took me 5 month to be able to play this from the beginning to the end but I really enjoyed every second of the learning process.
Since I was not satisfied with the piano sound of my DGX-205 I tried to connect it to my PC. It took me some time to figure out how I can make it work. The app which is mentioned in the manual is not supported anymore. I did some search and installed LMMS which absolutely did what I wanted (I mean now I have nice piano sound from my PC's speakers when I press the keys :D). After installing a program designed to make music I started to wonder if it is possible for me to create music?
Right now I'm learning a track from Child of Light but the idea of learning how to compose is still in my mind. I know there are many experienced composer around here and I would like to ask for advice. How shall I start learning? Shall I wait and learn to play more music or is it a good idea to start right now? Where can I get good info on how to learn composing? I have no particular plan with composing I only want to do it for fun.
This is the official Sales topic for the acclaimed Colossal Game Music Collection (100+ five-star ratings on the Unity Asset Store) and its Lite version, the Essential Game Music Collection.
Updates will be made here every time a sale is taking place on either the Unity Asset Store or the Unreal Engine Marketplace.
Summer Sale on the Unreal Engine Marketplace -
- Colossal Game Music Collection at 60% OFF - https://www.unrealengine.com/marketplace/colossal-game-music-collection
Please feel free to post here any questions you might have about either the sales or the collection itself.
I've now spent a good amount of time to finish my first Game. The software is as good as ready for a Release, however I'm not! I've come up with so many questions regarding the release of my first Game and i don't know who to ask them. My Questions/Problems are:
Do i have to claim Copyright on my game, and if so, how do i do that?
Do i have to create a Company to release the game (regarding the copyright and the taxation of the Patreon income [I'm living in Germany])
I'm yet not sure how i want to release my Game. As my budget is as of now limited to 0$ a free release-platform is the only way to go. I thought about Itch.io or launching an download-website just for this Game.
I hope that you guys have some advices for me regarding these Questions. Please keep in mind that I am a 100% Rookie on this field and excuse me for all the times i sound like a complete idiot.
I'm thankfull for any Answers!
My name is Jonathan Anderson. I am a professional composer with multiple publications. I have a degree in music composition from the University of North Texas and I have been writing music for over 20 years. If you would like a list of my accomplishments I would be more than happy to email you my resume.
More to the point. This is my demo reel.
Character Themes -
Final Fantasy Style Piano Solo -
While my demos advertise a significantly large range of composition styles it does not encompass my entire range.
I have been working with people in both professional and personal settings for over 14 years now and am extremely easy to work with. I believe that music in many ways can make or break a game and it is my goal to provide your game with the musical life that you desire and it deserves.
If you are interested in using my services you can contact me via email at firstname.lastname@example.org
Thank you for your interest!