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Looking for game play designers and balancing experts

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Our team, Forgotten Mines, has launched an early public beta for War to the Core. We are now seeking to form a board of gameplay designers and passionate gamers to help balance the game.

War to the Core is a multiplayer online battle arena (MOBA) game where fleets of massive warships wage tactical battles in low orbit in a struggle to control Earth's resources.

While we are still building up the ships arsenals and weapons choices, there are already quite a few in the game today. Getting the right mix to enable good strategy and tactics without making certain builds over powered or under powered, requires a high level of creativity combined with fine level of tweaking on an ongoing basis.

As a game play designer, you will help make the game more fun by enabling more elaborate tactics and making design suggestions to the development team as well as gain access to new ideas that will are not yet implemented, so you can provide early feedback on them. As a board, you will help tweak the properties of the game mechanics: How far can ships teleport? How strong are mines? How quickly do they explode? How wide is the impact range? How do different weapons change when they gain new levels? And so on.

We are looking for gamers with a good understanding of game balance and a passion for game design. You don't need prior design experience, but you need a great sense of what makes games fun.

If you are interested to join us, just get in touch.

Discord: https://discord.gg/462GFeT
Official website: http://www.WarToTheCore.com 
Official app store link: https://www.microsoft.com/store/apps/9n4shfc15wks
Mailing list: http://eepurl.com/cUGQ9v
Facebook page: https://www.facebook.com/WarToCore
Facebook players group: https://www.facebook.com/groups/WarToTheCore/

Login.pngBattle Scene.png

Edited by MMK

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To answer questions I've received so far:

1. This is not a beta testing position. While we do want testers, this post is specifically for game play design.

2. You will be expected to come up with ideas for new mechanisms and game elements as well as adjust existing ones.

3. Formal education in the field is not required. We are only looking for creativity and passion.


We are still open for more designers, so if you are interested, get in touch.

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I have 0 experience when it comes to working on a team and my english is not perfect, but I think I can help with my ideas and balancing skills.


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