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Understanding Vulkan Objects from GPU Open

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The AMD GPU Open website has posted a brief tutorial providing an overview of objects in the Vulkan API. From the article:

Quote

An important part of learning the Vulkan® API – just like any other API – is to understand what types of objects are defined in it, what they represent and how they relate to each other. To help with this, we’ve created a diagram that shows all of the Vulkan objects and some of their relationships, especially the order in which you create one from another.

Read more at http://gpuopen.com/understanding-vulkan-objects/.

Vulkan-Diagram-568x1024.png


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