Jump to content
  • Advertisement
sjhalayka

C++ Call a function defined in a different .m file

This topic is 489 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How can I call a function defined in GameViewController.mm from AppDelegate.m? I want to be able to call setupGL() from applicationWillEnterForeground().

Thanks for any help that you can provide.

Edited by sjhalayka

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!