Sundog Announces SilverLining 5

Started by
0 comments, last by khawk 6 years, 8 months ago

Sundog Software today released version 5 of its SilverLining Sky, 3D Cloud, and Weather SDK for simulation and game developers. SilverLining 5 offers a new representation of storm clouds, providing more immersive flight training in dangerous weather conditions.

“SilverLining 5 includes a new library of hand-modeled cumulonimbus thunderheads and towering cumulus clouds,” says Frank Kane, founder of Sundog Software. “Our team worked from photographs taken of real storm clouds in various stages of development, to deliver a convincing visual simulation of bad weather from any altitude.” A cloud editor application is also included to allow customers to modify or add their own cloud models as desired.

F-4_39.png

SilverLining 5 also delivers improved performance in stormy conditions, due to several new optimizations in how its clouds are rendered. These optimizations result in SilverLining’s best performance to date in other weather conditions as well. SilverLining is compatible with round-Earth simulation systems and includes sample integration code for popular frameworks such as OpenSceneGraph.

“Simulating the sky and weather brings a challenging set of requirements for developers of virtual training environments,” Kane expanded. “We allow our customers to convincingly simulate any weather, at any time, at any place, while making integration of our software as simple as possible and its overhead as low as possible.”

SilverLining 5 is available for licensing today at http://www.sundog-soft.com/ on a per-application basis. Free trial versions and demos are also offered for evaluation purposes.


View full story

Admin for GameDev.net.

This topic is closed to new replies.

Advertisement