Jump to content
  • Advertisement
tope awolowo

connverting a WDK 7 project WDK 10 project

This topic is 419 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Good day  forum.

Am trying to connvert a WDK 7 project (https://github.com/basil00/Divert. windowsdivert ) to WDK 10 (Environment is  Visual Studio  2015, Windows  10, windows Driver).

In the template for  windows drivers Visual Studio  2015 which are :

Kernel  Mode Driver (KMDF)

Kernel  Mode Driver (KMDF)  EMPTY

User  Mode Driver (UMDF V2)

User Mode Empty  (UMDF V2).

What is stressing is this, Would like to know  which should i use to start and populated the project.

Should i use the Kernel  Mode Driver (KMDF)  EMPTY, then  populate it  with codes  from Windivert 

Which  driver   template  should i use.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!