hey guys i hope you doing all well. last night i released my first game in google app store, i really appreciate you guys to download it. and share your reviews about it
the idea of game comes from mini hackgame of Bioshock.
link of download:
I'm trying to make my first project but I'm stuck i don't know how to make my crate to start to spawn again when i hit the start button after i die.
hoping someone can help!!!
Hi guys, check out our new game about sticks. Feedback welcome!
Download on Google Play: https://play.google.com/store/apps/details?id=com.stickman.destruction.annihilation3
Stickman Destruction 3 Annihilation is a sequel to the legendary game of survival, where to make incredible tricks, driving different transport and getting into different crash! The game is made in the best traditions of simulator games with ragdoll physics elements. Make incredible jumps and tricks and destroy the enemy! Your task is make the finish alive or dead!
Hey, I've a minor problem that prevents me from moving forward with development and looking to find a way that could solve it. Overall, I'm having a sf::VertexArray object and looking to reander a shader inside its area. The problem is that the shader takes the window as canvas and only becomes visible in the object range which is not what I'm looking for..
Here's a stackoverflow links that shows the expected behaviour image. Any tips or help is really appreciated. I would have accepted that answer, but currently it does not work with #version 330 ...