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    • By MoreLion
      Project Name:The Legends Gate:Battle Of Sorrugar
      Studio: Inbound Entertainment.
      Engine: Unreal Engine 4
      Platforms: PC And Mac(Steam) & Xbox One/PS4 (Very Very Far Future)
      Team Size:3
      Compensation: Royalty/Payback After Funding
      Roles Required:Environment Artist/3D Animator/Level Designer And Unreal Engine Programmer And Any Others!
      Project Length: Hoping For Release In 2020/2022
      [3D ANIMATOR/ENVIRONMENT ARTIST] - Realistic Assets/Textures - GUI Creation - Environment Asset Creation - Create Animations
      [PROGRAMMER REQUIREMENTS] - Fluent Programming - Work With Other Programmers And 3D Artists - Must Be Able To Create Combat Systems And NPC AI Systems
      About Me: I’m A Game Designer With A Bit Of Experience, I’ve Been Working On This Project Game Design Wise For Nearly 4 years.
      The Project Has Changed So Much, especially Story And GamePlay Wise.
      Project Description: Hello! Me And A Concept Artist Are Looking To Start Up This Team, You Can See What We Are Looking For Above, The Game Is A First Person RPG And Is Also Open World, This Is An Ambitious Project That I’ve Been Working On For 4 Years Game Design Wise And Story Wise. I Will Tell You More About The Story When You Apply Below. Also We Welcome Any Other Skills You Want To Offer As The Game Is Currently In Pre Production And Building A Team Is Very Important.
      Apply:DM Me On Discord riobio55#1958 or email me at liondude12@gmail.com
    • By DarkJ1234
      I'm trying to get into game development on linux, But i want an Unity/Unreal like environment to start out with, So i found out Unreal is build-able on linux, and i had a few problems but managed to mess with it enough to get it running, but all the material's are pink for some reason, i'd like advice on how and if i can fix the materials being all pink and super reflective looking, or if there's an alternative i could try similar to Unity/Unreal for linux.
    • By Anderfell
      Hello my name is Brandon and I am currently one of the co owners of the team Digital Forged Studios.
      We are currently seeking two new members for our team, before applying you must be aware that we are seeking people that are 100% committed to this project, you must be reachable within the day, replying to questions or responding to our messages and in general be actively online, otherwise I ask nicely that you do not apply.
      The persons we are seeking are an experienced Programmer with knowledge  in c++, c#, and or unreal script, the c++ and familiarity with unreal is the main thing were seeking, other teams we are currently looking for are 3D artists to work on Humanoid models Props and more, were are also seeking other team members such as Generalists that understands the Unreal Engine, Animators for Human, Non Human and Objects were keeping the team small and having whats needed so feel free to apply.
      [Animators] x 2 [ You will be doing Human, Non Human, and Objects like Machines and Doors, Environment assets. ]
      [3D Artist] x 2 [ You will be focusing on Humans, Objects, and Environment modeling would also like skills in texturing. ]
      [Generalist] x 1 [ We would like someone that has good knowledge of Unreal Engine that can set up anything we need in Engine. ]
      [Writer] x 1 [ We would need someone that can work with me on game documents, organisation of documents story arcs, character development, dialogue creation, text editing and other text related jobs. ]
      [PROGRAMMER] "As above"
      The project is Royalties and when any fund raising is made you will also receive some funding based off that, this is divided depending on amount of work done as an example per asset made toward the game, there are no contracts at this stage and everything known is in documents at the moment.
      The game is a Action RPG with online elements this will be an ongoing project, we are running ssh servers, and Prefroce. We have a small staff of experienced people.
      We do have some artwork to show of the world a little and what it's about, If you are interested in joining the project please contact us at:
      Anderfell info:
      Anderfell#5123 on Discord
      nevarra@hotmail.com email
      We are active on Discord and maybe take a day or two to reply to emails on our website as we receive a few a daily we need to sort through thanks. 
      Comic Panel
      Game Document
      Regards Brandon
      Digital Forged Game Development Team.
      Some Progress


    • By merlin77uk
      Hello Friends,
      i am trying to create a Game developing company, with absolutely zero experience in that. I know it sounds silly, I have experience in running a small business as i have one, but games are something i always wanted to be involved with. So i have an idea of what game i want to create but i have no knowledge in programming, art, music etc. what needs for a game. I will assume the role of the producer and i just want to create some prototype which i will go around with after and try to find investors/publishers. So my question is where i can find, how much and how do people charge for art,3d modelling, is it per 1 character, per hour, what if i want whole race with cities, weapons etc., what about story writers - how much they charge and how? How much charge people who can use Unreal Engine (as i want to use that for my game - FPS) and so on. Meanwhile i am educating myself with game developing and the legal part (contractor agreements,non disclosure etc.) I will be grateful for any info you can give me.   
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Epic Games Awards New Unreal Dev Grants

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Epic Games has announced the latest round of Unreal Dev Grants, a $5 million initiative that awards developers with no-strings-attached funding for their valuable contributions to the Unreal Engine community. Spanning a wide array of projects, including video games in development to the work of diligent community supporters, 15 recipients are receiving a total exceeding $200,000 in cash assistance today. 

Today’s new round of Unreal Dev Grants are being awarded to the following 15 projects and developers:

TINY METAL by Area 35

Area 35 invites players to join second lieutenant Nathan Gries and his troops in TINY METAL, a turn-based strategy game heading to Nintendo Switch, PlayStation 4, PC and Mac later this year. Players help Nathan defend against the invading Zipang army with ground and air units. 


Pyotes: Need to Survive

Pyotes: Need To Survive features a race of extraterrestrial origin whose civilization, on the brink of homelessness, searches the universe for the ideal planet to inhabit. With a mix of adventure and strategy gameplay, Pyotes brings to life original characters and a rich world through high-quality animations and artistic detail.

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Maelstrom by Gunpowder Games

Naval combat meets grim fantasy and magic in Gunpowder Games’s debut title, Maelstrom. Players captain Orc, Dwarf or Human warships and sail the turbulent Abyssal Ocean to tackle single-player challenges and multiplayer skirmishes. Check out their recently launched Kickstarter for more information.


Bright Memory by FYQD

Set in the future, Bright Memory is a first-person shooter built entirely in Blueprints by Chinese solo developer Zeng Xiancheng. The impressive game combines many action gameplay elements to give players an unforgettable experience and is due out in 2018.

Decoherence by Efecto Studios

Developed by Colombian independent team Efecto Studios, Decoherence is a battle strategy game in which the player sets up a team of robots and pits them against an opponent's team. 

Five Minutes Rage by Indomitus Games

Five Minutes Rage is a unique 2.5D multiplayer game packed with adrenaline where two teams of "junkbots” battle to the death with cannon shots to throw the ball into the goal. 

Project Wingman by RD-B2

Project Wingman is an independently developed combat flight action game with an emphasis on refined gameplay, true-to-its-roots inspirations, and a single-player experience that puts the player in the flightsuit of a mercenary combat pilot in a world on fire. 

Giraffe and Annika by KamiPallet

Giraffe and Annika is a 3D adventure game for PC where the player follows the story of the cat-eared girl, Annika, as she explores the mysterious island of Spika. The Blueprint-driven game from KamiPallet features music-based battles with synchronized animations and effects. Giraffe and Annika is due out on PC in 2018.

Legion 1917: Rise of the Bolsheviks by Sornyak Arts

The debut title from Sornyak Arts, an independent Czech-Slovak studio, is Legion 1917: Rise of the Bolsheviks, a story-driven tactical strategy game for PC, Mac and Linux. The hand-painted journey unfolds where the Russian Civil War begins and eventually engulfs the country in flames. Exploration of the land and interactions with characters and objects flows in real time, whereas skirmishes open up a distinct turn-based combat mode.

Project Echo: Knights of the Future by OctoBox Interactive

St. Petersburg-based independent studio Octobox Interactive are making the Western-themed VR shooter High Noon as well as the tactical mech battle game Project Echo: Knights of the Future  with UE4.

Sky Noon by Lunar Rooster

Sky Noon is a first-person shooter with brawler mechanics from New Zealand developer Lunar Rooster. Players are equipped with a grappling hook, a lasso and an arsenal of weapons and abilities. 

LG Tang

Chinese Developer LG Tang has been instrumental in supporting the Unreal Engine community in China by translating many tutorials and other informational videos. Find hundreds of LG Tang’s UE4 videos on Youku.

Dustin Lee

Dustin Lee has created numerous high-value learning resources for Korean developers covering many aspects of game development in Unreal Engine 4. Find more on his  YouTube channel and blog.

Fractal Mob

The Utah-based team at Fractal Mob has always loved foosball and video games but felt a bit underwhelmed when playing modern day foosball video games. A lack of physical input was the primary problem but, even then, something was missing. “Foos” manages to keep the physical input everyone loves while adding crazy arcade elements thanks to their clever use of UE4 in a table-top setting. It’s a fun, exciting and refreshing take on the classic experience. Fractal Mob specializes in virtual reality and real-time visualization, and can be contacted on their website.

Absolute Elimination by Scoob

Absolute Elimination is a wildly popular mod for Unreal Tournament. It provides a round-based, team-oriented survival mode to the game inspired by celebrated mods in previous Unreal Engine games. The developer, Scoob, has been maintaining support for the mod for over a year by implementing community feedback, providing version changelists and documenting known issues. Read more about Absolute Elimination on Scoob's forum thread.




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