Sign in to follow this  

[VR] Spartaga- The biggest/boldest bullet-hell/twinstick ever!

Recommended Posts

capsule_lg.png.a9fd8d58ea965cd786c440bc33ff0da0.png

As of today, Aug 28th...

Spartaga is now available on Steam!

Spartaga is a VR Bullet-Hell action arcade game, where your controller is your ship. Geometry Wars and Xortex 26XX in the lab were the big inspirations. We handmade all the levels, did a lot of tuning, playtesting, etc. We're very happy with how it came out. There are a couple free updates we'd like to do as well, once we start getting feedback.

 

 

We were also very lucky to collaborate with Carbon Based Lifeforms, one of the most popular ambient electronica artists in the world, and we dedicated a whole mode to them. It's very, very pretty.

 

 

We can actually run at 90 fps slightly under minimum VR spec if you turn off some of the graphic options, but if your computer can handle it, you'll want to turn everything on. It's very cool. The background art is synced to the music, some of the CBL schemes have dozens of dynamic lights (honestly I'm still a little surprised it runs so well).

 

The whole project was made in Unity, with a good amount of assets from the store (mostly sound, pfx, UI). 2 people for about a year, one of us (me) was fulltime the whole time, the other guy went full time for about the last 6 months, and was doing it for a side project / royalty before that on the side of being a lifeguard. As for me, I came from a long AAA history at Microsoft Studios in publishing, but also did a bunch of stuff on kinect, and 5 years on HoloLens. It was super fun, but i'm very excited to be a small indie now, it's what i've always wanted to do. I've been a lurker on gamedev.net since I was a kid, some of the old articles helped me out in my first interviews to get into the industry. Check it out! Happy to take any feedback or answer questions about the game or development or anything else.
 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Forum Statistics

    • Total Topics
      628647
    • Total Posts
      2984035
  • Similar Content

    • By arash khalaqhdoust
      hey guys i hope you doing all well. last night i released my first game in google app store, i really appreciate you guys  to download it. and share your reviews about it
      the idea of game comes from mini hackgame of Bioshock.
       link of download:
      https://play.google.com/store/apps/details?id=com.RVBinary.piperist
      many thanks
    • By ForgedInteractive
      Who We Are
      We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and there are plenty of opportunities and work for new interested programmers. With this project, our development platform is Unity 5.5.2 and C# as our behavioral language. Since this project is our first release, the game itself is a smaller project though progress is moving quickly. We are looking to finalize the current project and get started on future projects in the near future and are expanding our team to do so.
       
      Who We Are Looking For:
      Programmer Level Designer  
      About the Game
      Ours is the tale of two siblings, thrown into a world of chaos. Living in the shadow of their parents' heroic deeds and their Uncle's colorful military career, Finn and Atia are about to become the next force to shape our world. How will you rise through the ranks of Hereilla and what will be your legacy? Once defeated your enemies turn coat and join you in your adventures. Players can enjoy a range of troops and abilities based on their gameplay style which become more important as maps introduce more challenging terrain, enemies and bosses. Strong orc knights, dangerous shamans, and even a dragon are out on the prowl. Knowing when to fight and when to run, and how to manage your army is essential. Your actions alone decide the fate of this world.
       
      Previous Work by Team
      Although we are working towards our first game as Forged Interactive, our team members themselves have worked on titles including and not limited to:
      Final Fantasy Kingsglaive FIFA 2017 Xcom 2 Civilization  
      What do we expect?
      Reference work or portfolio. Examples what have you already done and what projects you have worked on academic or otherwise. The ability to commit to the project on a regular basis. If you are going on a two-week trip, we don't mind, but it would be good if you could commit 10+ hours to the project each week. Willingness to work with a royalty based compensation model, you will be paid when the game launches. Openness to learning new tools and techniques
       
      What can we offer?
      Continuous support and availability from our side. You have the ability to give design input, and creative say in the development of the game. Shown in credits on websites, in-game and more. Insight and contacts from within the Industry.
       
      Contact
      If you are interested in knowing more or joining, please email or PM us on Skype. A member of our management team will reply to you within 48 hours.
       
      E-mail: Recruitment@ForgedInteractive.com
      Skype: ForgedInteractive
       
      Regards,
      David, Colin and Joseph
       
      Follow us on:
      Facebook: https://www.facebook.com/ForgedInteractive/
      Twitter: @ForgedInteract
      Youtube: https://www.youtube.com/channel/UCpK3zhq5ToOeDpdI0Eik-Ug?view_as=subscriber
      Reddit: www.reddit.com/user/Forged_Interactive

  • Popular Now