This is a snippet from my first ever 3D game. It's about doing flips & tricks down stuff. It's made with Unity and models made in Blender. I'm a total beginner in 3D graphics so I chose a low poly style because it is a lot simpler and also looks pretty good.
Here is a trailer for the game:
I recently started going into GameDev for real and I made simple game for iOS platform. It is written in Swift and uses SpriteKit framework. Please give me some feedback about my game because i don't know if I have any potential for making games. I don't want make mobile games but it is some sort of warm up.
Link for game in App Store: https://itunes.apple.com/us/app/colorize-quick/id1167120774?mt=8&ign-mpt=uo%3D4
Thanks in advance!
I have limited programming experience in C++, but have always had a passion for games. Where do I start? I have a rough idea of the type of game I want to develop and am ready to commit the time necessary to learn new languages. Are mobile games too difficult to begin with? Should I begin learning the basics of keyboard controls before attempting touch screens? I would appreciate any input or advice!