Building a team for a Tycoon game

Recommended Posts

Posted (edited)

Looking to build a small team of a few developers to create a low-poly Tycoon management game in Unreal Engine 4.

Current Needs

  • A programmer fairly-well versed in optimizing algorithms for large datasets and understanding the limitations thereof. (e.g. flow field pathfinding and algorithm development.)
  • An artist/modeler capable of creating low-poly models and helping design the look and feel of the game.

I have a rough framework for how the game will proceed, but the details are still being established. As a member of this team you will have a large role in shaping those details and how the player will interact with the game.

PM me with details if you're interested.

Edited by Peter LeCraw

Share this post


Link to post
Share on other sites

Hi there.  

I am an artist with working experience in art, graphic and 3D animation. I have won a worldwide art competition for my Illustrations and am have designed concept art for a games that have unfortunately ran out of funding.I am interested in joining and see if we can create some really cool material. Hope you like my work. Thanks. Andy. 

Awaken_Page_3.jpg

Awaken_Page_4.jpg

wwweee.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Forum Statistics

    • Total Topics
      628694
    • Total Posts
      2984253
  • Similar Content

    • By TheZeph
      I've been doing some digging and come to the conclusion that I'm not really qualified to identify a game engine for my project alone so I came here asking for some advice.
      My game idea involves movement inside a sphere where you always have your feet on the ground (the "walls" of the sphere), basically an inverted planet. It's supposed to be multiplayer so it's not just you moving in the world. When you jump, gravity (or force etc) pulls your character towards where it jumped from and the character model should have its feet pointing that way.
      I'm really new to this and my own conclusion is that it messes with core functionality of Unreal Engine 4 which makes it really hard for me as a beginner to wrap my head around. It comes with practice but It's hard for me to come to a fair conclusion on what engine to use based on my knowledge. Therefore I'm asking for some guidance. I have most experience with the Unreal Engine.
      What engine would you recommend?
      Is the game idea with being inside a sphere difficult to do in general? Do you have any tips?
      I'm kinda lost at the moment so thank you for the help!

    • By nihitori
      This is the official Sales topic for the acclaimed Colossal Game Music Collection (100+ five-star ratings on the Unity Asset Store) and its Lite version, the Essential Game Music Collection.

      Updates will be made here every time a sale is taking place on either the Unity Asset Store or the Unreal Engine Marketplace.

      Current Sales:

      Christmas Madness 2016 Sale on the Unity Asset Store -

      - Colossal Game Music Collection at 75% OFF - https://www.assetstore.unity3d.com/en/#!/content/88190


      Please feel free to post here any questions you might have about either the sales or the collection itself.
    • By Anderfell
      **[ROYALTY]**
       
      Hello my name is Brandon and I am currently one of the co owners of the team Digital Forged Studios.
       
      We are currently seeking two new members for our team, before applying you must be aware that we are seeking people that are 100% committed to this project, you must be reachable within the day, replying to questions or responding to our messages and in general be actively online, otherwise I ask nicely that you do not apply.
       
      The persons we are seeking are an experienced Programmer with knowledge  in c++, c#, and or unreal script, the c++ and familiarity with unreal is the main thing were seeking, other teams we are currently looking for are 3D artists to work on Humanoid models Props and more, were are also seeking other team members such as Generalists that understands the Unreal Engine, Animators for Human, Non Human and Objects were keeping the team small and having whats needed so feel free to apply.
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      [SEEKING CURRENT POSITIONS]
       
      [Animators] x 2 [ You will be doing Human, Non Human, and Objects like Machines and Doors, Environment assets. ]
      [3D Artist] x 2 [ You will be focusing on Humans, Objects, and Environment modeling would also like skills in texturing. ]
      [Generalist] x 1 [ We would like someone that has good knowledge of Unreal Engine that can set up anything we need in Engine. ]
      [Writer] x 1 [ We would need someone that can work with me on game documents, organisation of documents story arcs, character development, dialogue creation, text editing and other text related jobs. ]
      [PROGRAMMER] "As above"
       
      The project is Royalties and when any fund raising is made you will also receive some funding based off that, this is divided depending on amount of work done as an example per asset made toward the game, there are no contracts at this stage and everything known is in documents at the moment.
       
      The game is a Action RPG with online elements this will be an ongoing project, we are running ssh servers, and Prefroce. We have a small staff of experienced people.
       
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      We do have some artwork to show of the world a little and what it's about, If you are interested in joining the project please contact us at:
       
      Anderfell info:
      Anderfell#5123 on Discord
      nevarra@hotmail.com email
       
      Shadefix info:
      Shadefix#0570 on Discord
      androes.matthijssens@gmail.com email
      We are active on Discord and maybe take a day or two to reply to emails on our website as we receive a few a daily we need to sort through thanks. 
      https://digitalforgedstudios.com/
      ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      Comic Panel
      http://imgur.com/a/905pd
       
      Artwork
      http://imgur.com/a/0JchV
      Models
      http://imgur.com/a/jdhWu
       
      Game Document
      https://docs.google.com/document/d/1bNlP-qwR15BLGG66hDUcewqlWIPP4flnHxRwxfhNmTE/edit?usp=sharing
       
      Regards Brandon
      Digital Forged Game Development Team.
       
      Some Progress
       





       
       





    • By i3DTutorials
       

       
      Game School Online™ Announces Winter Enrollment Open Through December
      Los Angeles, CA - December 2017
       
      Free Winter Term Enrollment!
      Free Winter Enrollment:
      Game School Online™, the first and only free online game development school of its kind, has opened enrollment for the winter term, which begins in January of 2018. GSO™ currently offers curricula in environment art and lighting for games, focusing specifically on Unreal Engine 4. GSO™ will be adding two new courses for the winter term, “Advanced Lighting Concepts with Unreal Engine 4” and “Advanced Hard Surface Modeling.”

       
      Free Workshop!

       
      December Free Workshop:
      In addition to winter enrollment, GSO™ will have a free online workshop, “Animating For Games and Movies”, with Veara Suon, Senior Animator at Double Negative. Veara has worked in the AAA games industry, working on franchises like Destiny and Bioshock. Veara also works in the film industry, having worked for famed studios like Weta, ILM, and Sony, contributing to films like Pacific Rim 2, Spiderman, and Avengers. In this month’s free GSO™ workshop, Veara will be discussing topics such as:
      Sharing techniques on how he animates for games and film
      Advice on how students can get a job in games or film
      Advice on how working professionals can switch from games to film, and vice versa
      Job relocation
      The workshop will last for an hour, with allocated time for Q & A from the audience. The workshop will take place on December 14 at 8pm PST. As usual, our monthly workshops are absolutely free and anyone is welcomed to join us. To RSVP, please visit our Facebook page here: https://www.facebook.com/events/139461393377301/?active_tab=about

       
      Scholars Available For Mentoring!
      Scholar Lineup:
      Scholars are our mentors, working industry professionals currently working on your favorite games and franchises- here to help you learn to be a professional game dev, with one on one live private sessions. Our current lineup of scholars includes:
       
      Brian Yam - Director of Visual Development @ Section Studios
      https://bdyammer.artstation.com/
      https://www.linkedin.com/in/yambrian/
       
      Olaf Piesche - Senior Engineer @ Epic Games
      https://www.linkedin.com/in/olaf-piesche-0938292/
       
      Kevin DeBolt - World Artist @ 343 Industries
      http://kevindebolt.com/index.html
      https://www.linkedin.com/in/kevin-debolt-52058844/
       
      Rosie Katz - Senior Game Designer @ EA, Visceral, Sledgehammer Games
      http://www.rosiewrede.com/index.php?nav_bar=level_design
      https://www.linkedin.com/in/rosiewrede/
       
      Leo Gonzalez - Senior Artist @ Certain Affinity
      https://leog.artstation.com/
      https://www.linkedin.com/in/leo-g/
       
      Brandon Pham - Lead Environment Artist
      https://brandonpham.artstation.com/
      https://www.linkedin.com/in/brandon-pham-a490497/

       
      We believe that education should be free for everyone! Come join us at Game School Online™ and see what the future of game development education looks like today! For more information about Game School Online™, available courses, scholars, and events, please visit http://gameschoolonline.com/


       
      Facebook: https://www.facebook.com/gameschoolonline/
      Twitter: @GSOscholar
      Discord: https://discordapp.com/invite/BzU5Fq2
      Patreon: https://www.patreon.com/gameschoolonline


       
      About Game School Online™ (GSO™)
      Game School Online™ is the first ever, completely free game development training program. GSO™ was founded by veteran developers working in the AAA games and entertainment industries. Featuring courses authored by working industry professionals, students are able to learn production techniques and workflows used to ship some of the biggest IPs and AAA franchises. Industry pros known as “scholars”, work with students providing private live sessions to help you become “industry” ready. All courses are available for free, no trials or demos- it’s completely free for anyone that wants to learn how to become a skilled game developer. For more information, please visit our website: http://gameschoolonline.com/
      Game School Online™ and GSO™ are registered trademarks Game School Online, LLC. All other brand names, product names or trademarks belong to their respective holders.
       
      Contact
      Game School Online, LLC.
      info@gameschoolonline.com

      View full story
    • By i3DTutorials
       

       
      Game School Online™ Announces Winter Enrollment Open Through December
      Los Angeles, CA - December 2017
       
      Free Winter Term Enrollment!
      Free Winter Enrollment:
      Game School Online™, the first and only free online game development school of its kind, has opened enrollment for the winter term, which begins in January of 2018. GSO™ currently offers curricula in environment art and lighting for games, focusing specifically on Unreal Engine 4. GSO™ will be adding two new courses for the winter term, “Advanced Lighting Concepts with Unreal Engine 4” and “Advanced Hard Surface Modeling.”

       
      Free Workshop!

       
      December Free Workshop:
      In addition to winter enrollment, GSO™ will have a free online workshop, “Animating For Games and Movies”, with Veara Suon, Senior Animator at Double Negative. Veara has worked in the AAA games industry, working on franchises like Destiny and Bioshock. Veara also works in the film industry, having worked for famed studios like Weta, ILM, and Sony, contributing to films like Pacific Rim 2, Spiderman, and Avengers. In this month’s free GSO™ workshop, Veara will be discussing topics such as:
      Sharing techniques on how he animates for games and film
      Advice on how students can get a job in games or film
      Advice on how working professionals can switch from games to film, and vice versa
      Job relocation
      The workshop will last for an hour, with allocated time for Q & A from the audience. The workshop will take place on December 14 at 8pm PST. As usual, our monthly workshops are absolutely free and anyone is welcomed to join us. To RSVP, please visit our Facebook page here: https://www.facebook.com/events/139461393377301/?active_tab=about

       
      Scholars Available For Mentoring!
      Scholar Lineup:
      Scholars are our mentors, working industry professionals currently working on your favorite games and franchises- here to help you learn to be a professional game dev, with one on one live private sessions. Our current lineup of scholars includes:
       
      Brian Yam - Director of Visual Development @ Section Studios
      https://bdyammer.artstation.com/
      https://www.linkedin.com/in/yambrian/
       
      Olaf Piesche - Senior Engineer @ Epic Games
      https://www.linkedin.com/in/olaf-piesche-0938292/
       
      Kevin DeBolt - World Artist @ 343 Industries
      http://kevindebolt.com/index.html
      https://www.linkedin.com/in/kevin-debolt-52058844/
       
      Rosie Katz - Senior Game Designer @ EA, Visceral, Sledgehammer Games
      http://www.rosiewrede.com/index.php?nav_bar=level_design
      https://www.linkedin.com/in/rosiewrede/
       
      Leo Gonzalez - Senior Artist @ Certain Affinity
      https://leog.artstation.com/
      https://www.linkedin.com/in/leo-g/
       
      Brandon Pham - Lead Environment Artist
      https://brandonpham.artstation.com/
      https://www.linkedin.com/in/brandon-pham-a490497/

       
      We believe that education should be free for everyone! Come join us at Game School Online™ and see what the future of game development education looks like today! For more information about Game School Online™, available courses, scholars, and events, please visit http://gameschoolonline.com/


       
      Facebook: https://www.facebook.com/gameschoolonline/
      Twitter: @GSOscholar
      Discord: https://discordapp.com/invite/BzU5Fq2
      Patreon: https://www.patreon.com/gameschoolonline


       
      About Game School Online™ (GSO™)
      Game School Online™ is the first ever, completely free game development training program. GSO™ was founded by veteran developers working in the AAA games and entertainment industries. Featuring courses authored by working industry professionals, students are able to learn production techniques and workflows used to ship some of the biggest IPs and AAA franchises. Industry pros known as “scholars”, work with students providing private live sessions to help you become “industry” ready. All courses are available for free, no trials or demos- it’s completely free for anyone that wants to learn how to become a skilled game developer. For more information, please visit our website: http://gameschoolonline.com/
      Game School Online™ and GSO™ are registered trademarks Game School Online, LLC. All other brand names, product names or trademarks belong to their respective holders.
       
      Contact
      Game School Online, LLC.
      info@gameschoolonline.com
  • Popular Now