Jump to content
  • Advertisement
ApochPiQ

Behavior Tool pre-release: Curvature Utility AI Suite

Recommended Posts

I've just posted a pre-release edition of Curvature, my utility-theory AI design tool. Curvature provides a complete end-to-end solution for designing utility-based AI agents; you can specify the knowledge representation for the world, filter the knowledge into "considerations" which affect how an agent will make decisions and choose behaviors, and then plop a few agents into a dummy world and watch them run around and interact with things.

Preview 1 (Core) contains the base functionality of the tool but leaves a lot of areas unpolished. My goal with this preview is to get feedback on how well the tool works as a general concept, and start refining the actual UI into something more attractive and fluid. The preview kit contains a data file with a very rudimentary "scenario" set up for you, so you can see how things work without cutting through a bunch of clutter.

Give it a test drive, let me know here or via the Issue Tracker on GitHub what you like and don't like, and have fun!

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!