I'm working on a tile based engine in HTML5+canvas.
I currently made every single tile in the world its own little canvas. The reason is, I make two canvases per tile, and depending on state display one of the other. This allows fast switching between the two with style.display.visiblity.
However, while that actual showing and swapping visibility goes fast, what goes slow is creating them at the start of the game, in Firefox at least. In Chrome, this all goes super fast. In firefox, simply creating a couple of thousand canvases, especially calling getContext('2d') on each of them, goes super slow.
Is there any alternative better way to have a 2D tile based engine where each tile can efficiently swap between two different graphics?
Hey Everyone, I was part of this community 10 years ago. I made a game that Steve Pavlina at Dexterity published and almost no one bought.
I'm a programmer, I like to build stuff and HATE to market and sell stuff. If you want to take my product and make a pile of money with it, I'll split it with you 50/50.
I owned picross dot com for several years before Nintendo took it from me. All I was left with was a few thousand user-made nonogram puzzles in my database. I've been trying to do something with them, but again, I'm not a business person.
So I've made a mobile friendly html5 page with a version of picross and it's pretty much complete, if you can monetize it I'd love to have your help.
But picross games on mobile suck right? Because there's too many little things to tap and too much zooming in and out! Not with my game. I automatically fill in every other cell in the puzzle, then highlight the unsolved cells one at a time and the user need only select "mark" or "blank". You still have to use picross-like logic, but it's faster and the UI is far simpler.
So this thing already exists, you can play it here http://www.questengine.com/quickcross/ I think it only responds to touch events so it may not work on a full desktop browser with mouse clicks. There's a google adsense ad that pops up after each puzzle, but please ignore it, I'm not trying to get clicks, I seriously want a person who's good at building business relationships and who's just looking for a product to work around.
Hope you'll have a look, thanks.
So at the moment we have released a website which we are trying to turn into a fully regulated igaming/esports site so that we can allow skins/crypto/gateways, our site is www.ninjaskins.com and we have come up with a really unique roulette game and video gamed it up, which is the theme for this site we want to take the casino vibe out of the mix and bring a more video game experience since we accept ingame items as the currency for now, soon crypto etc.
The trouble is its hard to find decent games designers, especially those who can code in react/htms/css well also so I thought I would branch out here to see about getting some ideas on some concepts we have. Pretty much this industry is saturated with cookie cutter sites making the same games
Coinflip - https://gyazo.com/a7c5026da29e3e77f419b0089a89cb8b we are trying to release this but taking forever due to part time guys....
Jackpot - csgofast have the biggest version of this
Roulette - as you can see on ninjaskins.com we have something pretty cool
Dice - http://portfolio.tech-art.su/dice/ this kind of thing
Lootboxes - datdrop.com is great, daddyskins also
Mines - check bitkong.com
Crash - our early version flatline.mp4
Slots - csgofast and csgocmpire.com have this
I'm basically looking for inspiration, the two games I'm picking from are crash or dice at the moment, but I really don't know how to make Dice more interesting and this gamemode has evolved as a new gamemode called trade up, on things like bolt.gg
The stack we use is hapi js/node js + typescript/react
Anyhow, lets see what you amazing games devs think, creative juice much appreciated!